Quote:
Originally Posted by Triniayo
IPv4 bans didn't work back then, and they wouldn't work nowadays too.
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They did work, and that's why people have so much against them; less money into their own pockets.
Quote:
Originally Posted by Triniayo
I'm pretty sure that they're not gonna introduce a new system. GSLT works pretty well. Everytime an account's GLST gets banned, they earn another $15 for a new account with CS:GO.
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Not really $15, but whatever. Resellers often have quantity discounts and other "internal" prices.
I had plans about doing some research in regards to the GSLT system, so I grabbed a few accounts around the price of $5 / 5€. Just never got around to do anything at all, not yet, at least....
Quote:
Originally Posted by ghostofmybrain
What you're asking is that Honda introduce a system into their cars so that if one Honda runs a red light, all other Hondas are disabled, or Honda introduce a system that will brake for you if you near a red light. Yeah, it would definitely stop the running of red lights... but at what cost? I get what you're saying with GSPs, but I think it's a bit absurd to expect a service provider to make sure that their customers are following every regulation applicable.
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Understood the right way, it would not be about altering a car, but about revoking the driver's license way sooner than right now.
Quote:
Originally Posted by asdfxD
when they do i bans, i delete my server from cloud and reinstall it, this is a fast ip change. ip bans makes no sense...
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// newest edit:
Quote:
Originally Posted by asdfxD
ip bans .......it takes 2 seconds to change ip for me. delete server from gamecloud and recreate it. they need other ways instead of ip bans.
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That doesn't mean IP bans doesn't make sense; this is another reason why they do make sense.
A such attitude from your cloud provider is totally wrong. They shouldn't assign a *NEW* IP addresses to customers so quickly, but simply re-assign the same old IP address, if they would do things "properly".
Doing otherwise indeed shows that is their own fault when IP bans are *eventually* affecting their "innocent customers", and just talks more for IP bans.
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