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de_survivor map fix


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crazyeffect
Veteran Member
Join Date: Jul 2008
Location: Belgium
Old 08-24-2009 , 16:46   Re: de_survivor map fix
Reply With Quote #21

As in every mapfix plugin
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
Old 08-31-2009 , 14:53   Re: de_survivor map fix
Reply With Quote #22

Quote:
Originally Posted by MPNumB View Post
I suggest to use "equali" when checking mapnames.
I am using equali() I know the thing, you can change a map to "DE_SurViVoR" for example and the function returns that exact string, and that way it wouldn't detect the map with equal().
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 11-05-2009 , 20:29   Re: de_survivor map fix
Reply With Quote #23

new szMap[12]

Should be 13, so maps such as de_survivor2 shouldn't pass the name check ;)
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
Old 11-06-2009 , 05:47   Re: de_survivor map fix
Reply With Quote #24

Hmm... mkay :-? adding
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rodri_sc
New Member
Join Date: Mar 2012
Old 06-17-2012 , 00:33   Re: de_survivor map fix
Reply With Quote #25

excuse my ignorance but what is the error??
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wickedd
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Join Date: Nov 2009
Old 06-17-2012 , 00:54   Re: de_survivor map fix
Reply With Quote #26

Read the first post.
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Marinovv327
Member
Join Date: Jan 2018
Old 05-24-2021 , 01:31   Re: de_survivor map fix
Reply With Quote #27

de_survivor without snow is like a de_dust2 with rain - It doesn't suit them..
I did not like it! I didn't really see a difference.
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