Raised This Month: $32 Target: $400
 8% 

[TF2] Explosive Arrows (1.3.1) [6/27/2013]


Post New Thread Reply   
 
Thread Tools Display Modes
Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 03-05-2016 , 15:00   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #81

Quote:
Originally Posted by Baklap4 View Post
So what is the right way to override this command?
I've already put it in admin_overrides like this:
Code:
Overrides
{
"sm_explarrows_join_access" "o"
}
Yet still everyone can access it.
sm_explarrows_join_access is for sm_explarrows_join

If your trying to override sm_explarrowsme then just use sm_explarrowsme
__________________
Chaosxk is offline
Baklap4
Member
Join Date: Feb 2016
Old 03-06-2016 , 04:05   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #82

Quote:
Originally Posted by Chaosxk View Post
sm_explarrows_join_access is for sm_explarrows_join

If your trying to override sm_explarrowsme then just use sm_explarrowsme
I'm not trying to override the toggle.
What i want is people who join my server (and are not in any of my groups (flags opz)) to not have exploding arrows.

But somehow that's not manageable?
Baklap4 is offline
Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 03-06-2016 , 19:49   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #83

Set sm_explarrows_join to 2 to set it to admin/override mode.
__________________
Chaosxk is offline
sethpls
New Member
Join Date: Oct 2017
Old 10-01-2017 , 11:47   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #84

Hey, I play FF2.
Wondering if you could make a version that just has /explarrows me completely disabled for BLU.

Sorry i'm posting on such an old thread, but I love this mod.
sethpls is offline
TheMildGatsby
Junior Member
Join Date: Jan 2018
Old 01-15-2018 , 05:59   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #85

For the convar "sm_explarrows_radius" that defines the radius of the explosion, it is stated that the default is 200. What does this 200 represent? Hammer units? Sorry if this is a dumb question.
TheMildGatsby is offline
TheMildGatsby
Junior Member
Join Date: Jan 2018
Old 01-15-2018 , 07:53   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #86

I just got time to to test this plugin. The config file didn't auto-generate. I put the one you provided into /addons/sourcemod/configs after setting the delay to 2, and then restarted the server, but the config did not affect the plugin.
TheMildGatsby is offline
TheMildGatsby
Junior Member
Join Date: Jan 2018
Old 01-15-2018 , 16:29   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #87

This plugin also affects the rescue ranger so that it has explosive bolts. This must be unknown to the plugin author, as it is not stated anywhere and there is no setting for it.
Quote:
sm_explarrows_type (Default: 0)
0 - All
1 - Huntsman
2 - Crusader's Crossbow
TheMildGatsby is offline
armkub21
New Member
Join Date: Dec 2017
Old 01-24-2018 , 05:09   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #88

How to make it use for VIP Only?
armkub21 is offline
epicwindow
Senior Member
Join Date: Jan 2018
Old 03-05-2018 , 03:48   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #89

can someone add a cvar that disables explosive arrows for blue/red team?thanks
epicwindow is offline
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 04-28-2023 , 01:23   Re: [TF2] Explosive Arrows (1.3.1) [6/27/2013]
Reply With Quote #90

I've seen versions of this plugin floating around that cause crit arrows to gain a massive explosion radius and spawn a special explosion particle. Anybody know what that's about?
__________________
Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:49.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode