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Gungame bug usp/glock


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RykG
Junior Member
Join Date: Aug 2013
Location: You know but I don't tel
Old 08-06-2013 , 07:06   Gungame bug usp/glock
Reply With Quote #1

Hello!
When I die on the glock level then after respawn only with knife and I have to wait 2-3 sec for glock/usp.
Also on the he+glock level if more then 2 people are on this level then anyone of them gets glock basicly it's like autodroping of weapon.

Last edited by RykG; 08-06-2013 at 08:38.
RykG is offline
ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 08-11-2013 , 19:59   Re: Gungame bug usp/glock
Reply With Quote #2

I am tired, so I can't understand. most similar problems may be solved by editing the configuration file.
__________________
ANTICHRISTUS is offline
RykG
Junior Member
Join Date: Aug 2013
Location: You know but I don't tel
Old 08-12-2013 , 17:22   Re: Gungame bug usp/glock
Reply With Quote #3

Code:
// GunGame AMXX 2.13
// basic cvars
gg_enabled 1 //
gg_vote_setting 0 //
gg_vote_custom "" //
gg_changelevel_custom "" // 
gg_vote_setting 0 //
gg_map_setup "mp_timelimit 45; mp_winlimit 0; sv_alltalk 1; mp_chattime 10; mp_c4timer 25" //  
gg_endmap_setup "" //
gg_join_msg 0 //
gg_colored_messages 1 //
gg_save_temp 300 // 
gg_status_display 1 //
gg_map_iterations 1 //
gg_ignore_bots 0 // 
gg_block_equips 0 // 
gg_leader_display 1 // 
gg_leader_display_x -1.0 //
gg_leader_display_y 0.0 //
gg_allow_changeteam 1 //
gg_disable_money 1 // 
gg_winner_motd 1 // 
gg_afk_protection 1 //
gg_top10_ppp 8 //
 
// autovote cvars
gg_autovote_mode 0 // czy włączyć autovote//
gg_autovote_delay 8.0 // 
gg_autovote_ratio 0.51 // 
gg_autovote_time 10.0 //

// stats cvars
gg_stats_file "gungame.stats" // not used with SQL 
gg_stats_streak_file "gungame.streaks" // not used with SQL
gg_stats_ip 0
gg_stats_prune 2592000
gg_stats_mode 2
gg_stats_split 0
gg_stats_winbonus 1.5

// SQL cvars
//gg_sql_host "localhost"
//gg_sql_user "root"
//gg_sql_pass ""
//gg_sql_db "gungame"
//gg_sql_table "gg_stats"
//stare

//gg_sql_host "81.219.22.10"
//gg_sql_user "kampno_gg"
//gg_sql_pass "2Ty5l66C"
//gg_sql_db "kampno_gg"
//gg_sql_streak_table "gg_streaks"
//gg_sql_players_table "gg_players" 
//gg_sql_winmotd_table "gg_winmotd" 




gg_sql_table "gg_stats"
gg_sql_updaterate "1"
gg_sql_streak_table "gg_streaks"
gg_sql_players_table "gg_players"
gg_sql_winmotd_table "gg_winmotd"

// deathmatch cvars
gg_dm 0 // wyłącza respawn
gg_dm_sp_mode 0 //
gg_dm_start_random 1 //
gg_dm_spawn_delay 0 //
gg_dm_spawn_afterplant 1 //
gg_dm_corpses 1 //
gg_dm_countdown 0 // 
gg_dm_drop_weapons 0
gg_

// objective cvars
gg_block_objectives 1 // 
gg_bomb_defuse_lvl 0 //
gg_host_touch_reward 0 //
gg_host_rescue_reward 0 // 
gg_host_kill_reward 0 //
gg_host_kill_penalty 0 // 
// teamplay cvars
gg_teamplay 0 //  Tryb teamplay 0-1
gg_teamplay_knife_mod 0.33 // ?
gg_teamplay_nade_mod 0.50 // ?
gg_teamplay_timeratio 1 // ?

// gameplay cvars
gg_ff_auto 0 //
//gg_weapon_order  "glock18,usp,p228,deagle,fiveseven,elite,m3,xm1014,tmp,mac10,mp5navy,ump45,p90,galil,famas,ak47,scout,m4a1,sg552,aug,m249,hegrenade,knife"
gg_weapon_order ""
gg_max_lvl 25 //
gg_triple_on 2 //
gg_turbo 1 // 
gg_knife_pro 1 // 
gg_knife_elite 0 // 
gg_suicide_penalty 1 //
gg_worldspawn_suicide 0 //
gg_pickup_others 0 //
gg_handicap_on 2 //
gg_top10_handicap 1 //
gg_warmup_timer_setting 0 //
gg_warmup_weapon "knife" //
gg_warmup_multi 0 //
gg_nade_glock 1 //
gg_nade_smoke 0 // 
gg_nade_flash 0 // 
gg_extra_nades 0 //  
gg_nade_refresh 5.0 // 
gg_kills_per_lvl 3 // 
gg_kills_botmod 1.0 // ???
gg_give_armor 100 //
gg_give_helmet 1 //
gg_ammo_amount 999 // 
gg_refill_on_kill 1 //
gg_tk_penalty -1 //
gg_awp_oneshot 1 // 
gg_bots_skipnade 0 // 
gg_bots_knifeable 1

// sound cvars
// gg_sound_levelup "sound/gungame/gg_levelup.wav"
// gg_sound_leveldown "sound/ambience/xtal_down1(e70)"
// gg_sound_levelsteal "sound/turret/tu_die.wav"
// gg_sound_nade "sound/gungame/gg_nade_level.wav"
// gg_sound_knife "sound/gungame/gg_knife_level.wav"
// gg_sound_welcome "sound/gungame/gg_welcome.wav"
// gg_sound_triple "sound/gungame/gg_triple.wav"
// gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3"
// gg_sound_takenlead "sound/gungame/gg_takenlead.wav"
// gg_sound_tiedlead "sound/gungame/gg_tiedlead.wav"
// gg_sound_lostlead "sound/gungame/gg_lostlead.wav"
gg_sound_levelup "sound/gungame/smb3_powerup.wav"
gg_sound_leveldown "sound/gungame/smb3_powerdown.wav"
gg_sound_levelsteal "sound/gungame/smb3_1-up.wav"
gg_sound_nade "sound/gungame/nade_level.wav"
gg_sound_knife "sound/gungame/knife_level.wav"
gg_sound_welcome "sound/gungame/gg_welcome.wav"
gg_sound_triple "sound/gungame/smb_star.wav"
gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3"
gg_sound_takenlead "sound/gungame/takenlead.wav"
gg_sound_tiedlead "sound/gungame/tiedlead.wav"
gg_sound_lostlead "sound/gungame/lostlead.wav"
gg_lead_sounds 0.8

// random weapon order cvars (leave blank to disable) (losowa kolejność broni)
gg_weapon_order1  "ump45,p228,usp,ak47,mac10,galil,sg550,m3,deagle,mp5navy,p90,m249,m4a1,famas,xm1014,glock18,elite,aug,awp,g3sg1,scout,sg552,tmp,hegrenade,knife"
gg_weapon_order2  "elite,m3,p228,tmp,aug,p90,ump45,usp,sg550,g3sg1,sg552,awp,ak47,xm1014,scout,galil,glock18,m4a1,famas,deagle,m249,mac10,mp5navy,hegrenade,knife"
gg_weapon_order3  "aug,g3sg1,p228,ak47,p90,sg550,elite,famas,m3,sg552,galil,m4a1,ump45,mp5navy,xm1014,deagle,mac10,tmp,glock18,usp,m249,awp,scout,hegrenade,knife"
gg_weapon_order4  "mp5navy,p228,glock18,galil,sg550,aug,famas,m4a1,tmp,usp,awp,scout,xm1014,mac10,sg552,m3,elite,p90,ump45,m249,g3sg1,ak47,deagle,hegrenade,knife"
gg_weapon_order5  "m249,elite,xm1014,ump45,galil,g3sg1,tmp,mac10,scout,glock18,mp5navy,sg550,sg552,awp,aug,ak47,deagle,p228,m3,m4a1,p90,usp,famas,hegrenade,knife"
gg_weapon_order6  "deagle,xm1014,elite,aug,g3sg1,ak47,p90,scout,sg550,usp,tmp,glock18,sg552,galil,p228,mac10,m4a1,famas,ump45,awp,m249,m3,mp5navy,hegrenade,knife"
gg_weapon_order7  "mac10,g3sg1,usp,galil,mp5navy,ump45,xm1014,deagle,p90,tmp,ak47,p228,sg552,m249,scout,glock18,famas,sg550,aug,elite,m4a1,m3,awp,hegrenade,knife"
gg_weapon_order8  "aug,scout,ump45,elite,mac10,tmp,m4a1,usp,sg550,famas,sg552,mp5navy,galil,m249,p90,awp,g3sg1,glock18,ak47,m3,xm1014,deagle,p228,hegrenade,knife"
gg_weapon_order9  "scout,usp,mp5navy,ak47,aug,p90,galil,m3,m4a1,m249,p228,sg552,mac10,sg550,tmp,glock18,ump45,famas,deagle,awp,g3sg1,xm1014,elite,hegrenade,knife"
gg_weapon_order10  "deagle,awp,famas,tmp,ump45,sg552,galil,scout,aug,mp5navy,p228,xm1014,m4a1,elite,mac10,m249,sg550,ak47,p90,glock18,g3sg1,usp,m3,hegrenade,knife"

// valid weapon names for gg_weapon_order:
//
// ak47, aug, awp, deagle, elite, famas, fiveseven, g3sg1, galil, glock18, hegrenade, knife,
// m249, m3, m4a1, mac10, mp5navy, p228, p90, scout, sg550, sg552, tmp, ump45, usp, xm1014
This is gungame.cfg
and
Code:
;CSDM Configuration File
; Default settings by BAILOPAN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]

;Sets whether CSDM is enabled or not.
enabled = 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1

;Sets how long weapons should stay on the ground for after being dropped
;in seconds.  note that enabling this can create lots of lag for clients 
; AND server.  0 is immediate, -1 is infinite.
weapons_stay = 0

;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset

;Sets whether the bomb is removed
remove_bomb = 1

;Sets the spawn waiting time
spawn_wait_time = 0.75

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd

;Blocks people from using all buy commands
block_buy = 1

;Auto-refills ammo when it gets depleted
ammo_refill = 1

;Says a radio command to a player when they respawn
spawn_radio_msg = 0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]

;Is round ticketing enabled?
enabled = 0

;Number of times a team can have players respawn before they stop
; being able to respawn
tickets = 150


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]

;Is spawn protection enabled?
enabled = 0

;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 200"

;Number of seconds someone is respawned for.
time = 0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]

;Equip Menu flags: 
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = psa

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ah

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = h

;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 1


;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things 
;  from the list will change the order of the menus!

[secondary]
usp USP 0
glock18 Glock 0
deagle Deagle 0
p228 P228 0
elite Elite 0
fiveseven "Five Seven" 0

[primary]
m4a1 M4A1 0
ak47 AK47 0
aug AUG 0
sg552 SG552 0
galil Galil 0
famas Famas 0
scout Scout 0
awp AWP 0
sg550 SG550 0
m249 M249 0
g3sg1 G3SG1 0
ump45 "UMP 45" 0
mp5navy "MP5 Navy" 0
m3 M3 0
xm1014 XM1014 0
tmp TMP 0
mac10 "Mac 10" 0
p90 P90 0

;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp

[botprimary]
ak47
m4a1
awp
galil
aug

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]

;Is item mode enabled?
enabled = 0

;If set to 1, players will drop a pack of goodies when they die.
drop_packs = 1

;Sets the number of armor given by a battery. Default is 15.
battery = 15

;Sets the number of health given by a medkit. Default is 15.
medkit = 15

;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20

;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 20

;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor
csdm.cfg
I hope it's enough. Already I can't deal with it, please help me.
RykG is offline
ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 08-12-2013 , 19:25   Re: Gungame bug usp/glock
Reply With Quote #4

I can't read your configs. read, understand, and solve your problem.
if you can't, then restore default files.

what I can do is to show you my test_server config file (csdm 2.1.3c)
PHP Code:
;CSDM Configuration File
; Default settings by BAILOPAN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[
settings]

;
Sets whether CSDM is enabled or not.
enabled 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons 1

;Sets how long weapons should stay on the ground for after being dropped
;in seconds.  note that enabling this can create lots of lag for clients 
; AND server.  0 is immediate, -1 is infinite.
weapons_stay 20

;Sets the spawn mode.
"none" users spawn at normal map spawn points
"preset" csdm_spawn_preset.amxx requireduses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode 
preset

;Sets whether the bomb is removed
remove_bomb 
1

;Sets the spawn waiting time
spawn_wait_time 
0.75

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[
ffa]
;
Set whether free for all mode is enabled by default
enabled 0

;Set whether the radar is scrambled (0) or hidden at all (1)
radar_disable 0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[
misc]
;
Map objectives are removed by their flags.
as_ maps
buyzones are removed
cs_ maps
de_ maps
remove_objectives 
abcd

;Blocks people from using all buy commands
block_buy 
1

;Auto-refills ammo when it gets depleted
ammo_refill 
0

;Says a radio command to a player when they respawn
spawn_radio_msg 
1

;Hide money if block_buy is 1
hide_money 
0

;Hide timer if remove_objectives is acd or abcd
hide_timer 
0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
You must be running the Stripper plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[
stripper]
;
Is stripping entities enabled?
enabled 0

;write here the list of entities You want to remove from the map
;Note
;
It's not recommended to put more then these listed below.
;HL sometimes behaves strange when You want to remove some entities
;so the plugin author cannot give You the warranty it will work
;with all entities You will write here. 
;These default ones below are tested and the game is not crashing with them

class = player_weaponstrip
class = game_player_equip
class = item_healthkit
class = item_battery
class = armoury_entity
class = item_longjump


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]

;Is round ticketing enabled?
enabled = 0

;Number of times a team can have players respawn before they stop
;being able to respawn or (if the ticketing_player is enabled)
;number of times the player is able to respawn during one round
tickets = 50

;Shows the state of tickets: 0 - disabled, 1 - as HUD, 2 - as chat
show_state = 1

;Ticketing is counted for team (0) or separatelly for each player (1)
ticketing_player = 0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]

;Is spawn protection enabled?
enabled = 0

;Is glowing enabled if protection is on?
glowing = 1

;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colorst = "255 0 0 200"
colorsct = "0 0 255 200"
colorsffa = "0 255 0 200"

;Number of seconds someone is protected after respawn.
time = 3

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]

;Equip Menu flags: 
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = psag

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ahgn

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = fhs

;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 3

;Enables the guns menu always when the players uses say "guns"
always_allow_gunmenu = 1

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '
1' to a '0' to block the weapon
;Removing or moving things 
;  from the list will change the order of the menus!

[secondary]
usp "H&K USP Tactical" 1
glock18 "Glock 18" 1
deagle "Magnum Desert Eagle" 1
p228 "H&K P228" 1
elite "Dual Beretta 96G Elite" 1
fiveseven "FN 57 (Five Seven)" 1

[primary]
m4a1 "Colt M4A1 carabine" 1
ak47 "Avtomat Kalashnikova 1947" 1
aug "Steyr AUG" 1
sg552 "Sig SG552 Comando" 1
galil "IMI Galil" 1
famas Famas 1
scout "Steyr Scout" 0
awp "AWM Arctic Warefire Magnum" 0
sg550 "Sig SG550" 0
m249 "FN M249 Para" 1
g3sg1 "Steyr G3SG1" 0
ump45 "H&K UMP 45" 1
mp5navy "H&K MP5 Navy" 1
m3 "Benelli M3 Super 90" 1
xm1014 "Benelli XM1014" 1
tmp "Steyr TMP" 1
mac10 "Ingram Mac10" 1
p90 "FN P90" 1


;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
usp
glock18
deagle
p228
elite
fiveseven

[botprimary]
ak47
m4a1
;awp
famas
galil
aug
sg552
;scout
;sg550
m249
;g3sg1
ump45
mp5navy
m3
xm1014
tmp
mac10
p90


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]

;Is item mode enabled?
enabled = 1

;If set to 1, players will drop a pack of goodies when they die 
; (include weapon, ammo & jetpack); if set to 2  - same as one 
; but includes armor & heatlh also
drop_packs = 1

;Sets the number of armor given by a battery. Default is 15.
battery = 25

;Sets the number of health given by a medkit. Default is 15.
medkit = 25

;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20

;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 30

;If set to 1 the item will not have the falling down effect. Default is 0.
persistent_items = 0

;Sets how many he nades the user may keep in his hands. Default is 1.
max_hnades = 2

;Sets how many flashbangs the user may keep in his hands. Default is 2.
max_fnades = 3

;Sets how many smoke nades the user may keep in his hands. Default is 1.
max_snades = 2

;Allows/disallows to use gun menu if item mode is enabled.
;For example to pickup ammo You need item mode enabled, but guns You may 
;want to get from the menu instead from the ground.
no_gun_menu = 0


;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;m4a1
;ak47
;aug
;sg552
;galil
;famas
scout
awp
sg550
;m249
g3sg1
;ump45
;mp5navy
;m3
;xm1014
;tmp
;mac10
;p90
;elite
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor
;flashbang
;hegrenade
;smokegrenade 
__________________

Last edited by ANTICHRISTUS; 08-12-2013 at 19:31.
ANTICHRISTUS is offline
RykG
Junior Member
Join Date: Aug 2013
Location: You know but I don't tel
Old 08-15-2013 , 08:58   Re: Gungame bug usp/glock
Reply With Quote #5

This cvar was a problem
Quote:
Please close the topic.;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons =
It was enough to change the value to 0
Thanks for your help!
The problem I think is solved, topic can be closed.
RykG is offline
Old 12-03-2013, 02:41
jawd999
This message has been deleted by Arkshine. Reason: Spambot
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