Fellas, version 0.1.33 brings some fixes and slight optimizations. Switching between teams in most instances should feel faster and is in fact so fast (by accident) that you can literally switch yourself if you're by yourself 100x times and the round won't even restart. That's not guaranteed but was a nice little bonus in my test.
The notable features in this release are, cycling through bots with
abm-cycle 2 or
abm-cycle 3 will cycle you only through the living on that team (2 for survivor, 3 for infected). This also seemed to fix an old outstanding bug that could cause you to lose a bot if you cycled fast enough (spammed cycling).
Cycling skips the dead but if you really want a dead body, use the !takeover menu option to be dead people.
I fixed a bug that could cause you to get locked into a dead body. It was a strange bug I found by accident and couldn't figure out before. Basically, if you do a join 2 and went straight into a dead body, you could find yourself locked into it and unable to escape into another survivors body. That should hopefully be fixed.
Also, ABM may have been the cause to some crashes since the server update on 01-26. I personally went from almost no crashes to 12 in a day on a single server. I've now gotten crashes to go from 12 in a day to 1 in 3 days. That's amazing and I'm sorry if ABM did truly contribute to this.
I'll paste the changelog
Code:
## [0.1.33] - 2017-03-02
### Fixed
- When someone joins a new bot is created over stuffing them into a dead body
## [0.1.32] - 2017-02-02
### Changed
- Slight optimizations all across the board
- g_AssistedSpawning now toggles its state based on humans on SI
- Cycling through bots on a team should only cycle through the living
### Fixed
- Joining survivors as a dead teammate could lock you into that dead body
- Cycling through bots fast enough can cause you to lose a bot to the ether
- More aggressive checking may have solved some crashes related to ABM