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DeadRinger for any class (beta)


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Author
Mentlegen
Junior Member
Join Date: Oct 2011
Plugin ID:
2647
Plugin Version:
0.1
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    feign your death!
    Old 11-09-2011 , 13:15   DeadRinger for any class (beta)
    Reply With Quote #1

    sm_fd (in console) or !sm_fd (case sensetive in chat) - trigger feign death.
    STILL BUGGY! HELP!
    Attached Files
    File Type: sp Get Plugin or Get Source (DeadRinger.sp - 527 views - 2.5 KB)
    __________________
    sorry for my bad english
    lololo

    Last edited by Seta00; 03-03-2013 at 20:30. Reason: Removed binary.
    Mentlegen is offline
    Leonardo
    Veteran Member
    Join Date: Feb 2010
    Location: 90's
    Old 03-29-2012 , 11:19   Re: DeadRinger for any class (beta)
    Reply With Quote #2

    @Mentlegen
    you forgot:
    * about ragdolls
    * about mlib.inc
    * edit Plugin:myinfo

    only one thing
    Leonardo is offline
    MasterOfTheXP
    Veteran Member
    Join Date: Aug 2011
    Location: Cloudbank
    Old 03-29-2012 , 17:02   Re: DeadRinger for any class (beta)
    Reply With Quote #3

    Quote:
    PrintToChatAll("Somebody Feigned his Death")
    Ah, good. When I play Spy, the fact that I just used the Dead Ringer is the first thing I want my enemies to know. Not to mention that the rest of the code looks 100% complete and perfect.
    __________________
    Plugins / My Steam / TF2 Sandbox (plugin beta testing!)
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    napalm00
    Veteran Member
    Join Date: Jun 2011
    Location: Italy, sadly
    Old 03-29-2012 , 17:10   Re: DeadRinger for any class (beta)
    Reply With Quote #4

    Quote:
    Originally Posted by MasterOfTheXP View Post
    Ah, good. When I play Spy, the fact that I just used the Dead Ringer is the first thing I want my enemies to know. Not to mention that the rest of the code looks 100% complete and perfect.
    He also doesn't include female gamers in that sentence
    __________________
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    Powerlord
    AlliedModders Donor
    Join Date: Jun 2008
    Location: Seduce Me!
    Old 03-29-2012 , 17:20   Re: DeadRinger for any class (beta)
    Reply With Quote #5

    Quote:
    Originally Posted by MasterOfTheXP View Post
    Ah, good. When I play Spy, the fact that I just used the Dead Ringer is the first thing I want my enemies to know. Not to mention that the rest of the code looks 100% complete and perfect.
    I thought about that, but then I realized it only fires when someone uses the chat command and not the actual Spy Dead Ringer.

    The other thing I thought about is that you can give any class (except possibly Engineer) a Dead Ringer using TF2Items, except that can't be activated when using an item that has its own right-click action (i.e. Flamethrower)

    On a side note, the arrays should be initialized to MAXPLAYERS+1, not 33. As it is, this plugin will give you array out of bounds errors on a 32-player server with Replay or SourceTV on it, because the last players index will be 33... invalid in an array with only 33 elements (numbered 0-32).
    __________________
    Not currently working on SourceMod plugin development.

    Last edited by Powerlord; 03-29-2012 at 17:31.
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    Shadowysn
    Senior Member
    Join Date: Sep 2015
    Location: Location:
    Old 07-06-2018 , 08:15   Re: DeadRinger for any class (beta)
    Reply With Quote #6

    Plugin does not compile, either from the website or Sourcemod compiler. I couldn't find MLIB anywhere. And since this plugin has never been updated, should it be unapproved?
    EDIT: Forget what this old me said. The plugin's scavengeable.

    Last edited by Shadowysn; 09-26-2019 at 06:20.
    Shadowysn is offline
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