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catch on client_disconnect


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fysiks
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Old 01-30-2019 , 23:12   Re: catch on client_disconnect
Reply With Quote #21

Quote:
Originally Posted by E1_531G View Post
Maybe because client_disconnect is deprecated? And client_disconnected is the enhanced version of it.
Only in AMX Mod X 1.9
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iceeedr
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Old 01-31-2019 , 05:36   Re: catch on client_disconnect
Reply With Quote #22

Why are they all ignoring the fact that, disconnected did not work and disconnect yes? Supposedly this should not happen.
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CrazY.
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Old 01-31-2019 , 06:49   Re: catch on client_disconnect
Reply With Quote #23

Probably @OP's AMX Mod X version it's 182, not the latest.
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JocAnis
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Old 02-01-2019 , 09:04   Re: catch on client_disconnect
Reply With Quote #24

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Originally Posted by CrazY. View Post
Probably @OP's AMX Mod X version it's 182, not the latest.
yep, 182 ftw..except that menu_additem is changed, i didnt find any other advantage besides it (yet) in 193
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CrazY.
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Old 02-01-2019 , 10:24   Re: catch on client_disconnect
Reply With Quote #25

https://wiki.alliedmods.net/AMX_Mod_X_1.9_Release_Notes
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iceeedr
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Old 02-01-2019 , 10:32   Re: catch on client_disconnect
Reply With Quote #26

https://wiki.alliedmods.net/AMX_Mod_X_1.9_API_Changes
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JocAnis
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Old 02-01-2019 , 13:21   Re: catch on client_disconnect
Reply With Quote #27

Ok, but what if i make a plugin with 1.9.3, but someone's server is running 1.8.2, does it mean they cant use that .amxx?
I think i already asked this, but if thats true, i wont force anyone to use 1.9.3 cuz of my plugin
PS thanks for links, i will read them in more details later
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CrazY.
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Old 02-01-2019 , 13:50   Re: catch on client_disconnect
Reply With Quote #28

It's not 1.9.3, it's 1.9.0, and yes, if you compile the plugin in updated version obviously it won't work in outdated version.
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