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[TF2/ANY?] Damage Management (v2.0.0, 15 Dec 2018)


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Author
Whai
Senior Member
Join Date: Jul 2018
Plugin ID:
6334
Plugin Version:
2.0.0
Plugin Category:
Gameplay
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Manage damage of every players and weapons (weapon classname)
    Old 11-10-2018 , 09:59   [TF2/ANY?] Damage Management (v2.0.0, 15 Dec 2018)
    Reply With Quote #1

    Descriptions :
    • Manage damage of players and weapons (weapon classname)


    Informations :

    Known Bugs:
    • NONE

    Credits to:

    Dependencies :

    Installation instructions :
    1. Install [INC] Multi Colors
    2. Don't click "Get Plugin"
    3. Install the .smx and put it in addons/sourcemod/plugins/
    4. OPTIONAL : Install the .sp and put it in addons/sourcemod/scripting/ , now you can edit it and/or (re)compile it
    5. ???
    6. profit...

    > Github Download
    > View Source Code
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    Last edited by Whai; 07-08-2019 at 06:56. Reason: Updated
    Whai is offline
    Whai
    Senior Member
    Join Date: Jul 2018
    Old 12-15-2018 , 13:53   Re: [TF2/ANY?] Damage Management (v2.0.0, 15/12/2018)
    Reply With Quote #2

    New Release v2.0.0 :

    ChangeLog (DD/MM/YYYY)
    __________________

    Last edited by Whai; 12-16-2018 at 08:49.
    Whai is offline
    Voleger
    New Member
    Join Date: Mar 2023
    Old 04-07-2023 , 08:57   Re: [TF2/ANY?] Damage Management (v2.0.0, 15/12/2018)
    Reply With Quote #3

    I'm having an issue with a plugin, it works perfectly, but after server restart it does not affect any weapons, like if I wouldn't write any commands at all. They start to work only after change of a map, but my server not intended to change it's map, and I don't see myself changing server's map each time after he reboots.

    Is there any way I could make it permanent?
    __________________
    - V.
    Voleger is offline
    Reply


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