WarMod Version: 0.6.5.1
I've been testing the server before a lan compo, and i've got some pointers and possible bugs. Would appreciate if you could consider some of this ideas and give some feedback on it
1.
It would be great to have some parameters that would execute when the match ends. See below
- Show scoreboard at the end
- Kick all players
- Time before kick players
This would be great for us because we want the scoreboard to be shown when the match is finished, and then autokick all players after like 20 seconds.
2.
Show scoreboard on half time before switching sides, and when the overtime executes. (like on matchmaking on cs).
3.
I think it is a bug for NOT READY prefix. It does not show for the last man joining if you have wm_show_info = 0.
If I set it to 1, its sets the prefix when I press 3 to exit the info text.
Edit: It seems like it updates the prefix if someone else types /ready. So really not that much of a big deal, but now you know
4.
When we start the server, it seems like the mod is loading on_match_end.cfg config. We edited the config with kickid 1-1000 and changelevel de_dust2. And we got kicked everytime we joined the server.
We went through the .cfg files, and nothing is executing the on_match_end.cfg.
The reason why we want to kick all players is because we us this mod in a compo on lan, so when the match is finished we want all players to be kicked. Then we want to changelevel, so the warmup mod is loaded correctly.
It seems to us that when the match is finished, it can't load the warmup mode correctly without a changelevel because of all the settings executed in the other .cfgs.
Any opinions on this?
5.
When overtime executes, it would be great if it would show some text that said it was live etc.