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Noblock players and grenades


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Molli
SourceMod Donor
Join Date: Aug 2007
Location: Finland
Old 02-06-2010 , 01:22   Re: Noblock players and grenades
Reply With Quote #11

Yep. GJ
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 02-11-2010 , 11:00   Re: Noblock players and grenades
Reply With Quote #12

An issue I am noticing is that the grenades go through windows without breaking them, it's not a huge issue, but my community loves to find anything to chat about these days lol.
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metalfa_n1
Junior Member
Join Date: Feb 2008
Old 02-25-2010 , 12:30   Re: Noblock players and grenades
Reply With Quote #13

I think would be a good idea on DE os CS map to "NOBLOCK" at round start.

Maybe 10 or 15 seconds or like the time_block command.
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daleGEND
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Join Date: Feb 2005
Location: USA
Old 05-19-2010 , 23:24   Re: Noblock players and grenades
Reply With Quote #14

EDIT: Fixed for CSS BETA, does not work on CSS original.
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Last edited by Matthias Vance; 06-24-2010 at 07:38. Reason: Removed attachment, no source code provided.
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usla
Senior Member
Join Date: Jul 2009
Old 06-26-2010 , 15:16   Re: Noblock players and grenades
Reply With Quote #15

does not work with the new update css
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Molli
SourceMod Donor
Join Date: Aug 2007
Location: Finland
Old 06-26-2010 , 15:34   Re: Noblock players and grenades
Reply With Quote #16

Quote:
Originally Posted by usla View Post
does not work with the new update css
Yes, it does.
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Ynot
Member
Join Date: Jun 2010
Old 06-26-2010 , 15:58   Re: Noblock players and grenades
Reply With Quote #17

Agreed. It does work. Have it on most of our servers.
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 06-28-2010 , 00:30   Re: Noblock players and grenades
Reply With Quote #18

It appears to be working fine for me after the latest CS:S update. Make sure you have updated/installed SDK Hooks for CS:S OB.

What exactly is your problem you are having? Rather than just saying "It does not work", tell me what exactly isn't working so I can help you...
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zeroibis
Veteran Member
Join Date: Jun 2007
Old 06-28-2010 , 19:37   Re: Noblock players and grenades
Reply With Quote #19

Is there any way that in the future you could add support for noblock based on team. This could be cool for zm server by having no block for humans but not for zombies.

Example:
start of round: noblock like normal
first zombie selected: noblock disabled for t team (zombies)
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 06-30-2010 , 11:30   Re: Noblock players and grenades
Reply With Quote #20

Someone told me that noblock is responsible for glitches where people pass through moving objects and die. I will test this theory tonight and let you all know, but if anyone can check it out before-hand let me know!
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