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[L4D2] ADD Special Infected (AI Director plus)


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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 12-11-2019 , 11:35   Re: [L4D2] ADD Special Infected (AI Director plus)
Reply With Quote #21

Quote:
Originally Posted by BloodyBlade View Post
Try this. The spawn interval is calculated when the player connects to the server and when the player disconnects from the server and from the difficulty multiplier.
Hi BloodyBlade
I would like to ask for your help if possible.
I have a COOP server for 18 players. I still use the plugin (l4d2_autoIS (https://forums.alliedmods.net/showthread.php?p=954529) to generate more specials.

I'm trying to use this one you mentioned (https://forums.alliedmods.net/showpo...0&postcount=20) but I had some questions.

1) The plugin does not automatically generate a conig file, confirm?

2) Then the configuration should be via server.cfg, confirm.

This plugin considers the amount of players to spawn over I.S
what if positive this setting below do you think is considerable?

sm_cvar l4d2_addsp: 30
sm_cvar z_max_player_zombies 18
sm_cvar z_hunter_limit 3
sm_cvar z_smoker_limit 2
sm_cvar z_spitter_limit 2
sm_cvar z_charger_limit 2
sm_cvar z_boomer_limit 2
sm_cvar z_jockey_limit 3
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 12-15-2019 , 09:50   Re: [L4D2] ADD Special Infected (AI Director plus)
Reply With Quote #22

Quote:
Originally Posted by Marttt View Post
AutoExec added to create .cfg file automatically.

Bloody can you update your post so I can remove mine later.
Updated
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 12-15-2019 , 09:57   Re: [L4D2] ADD Special Infected (AI Director plus)
Reply With Quote #23

Quote:
Originally Posted by Mi.Cura View Post
Hi BloodyBlade
I would like to ask for your help if possible.
I have a COOP server for 18 players. I still use the plugin (l4d2_autoIS (https://forums.alliedmods.net/showthread.php?p=954529) to generate more specials.

I'm trying to use this one you mentioned (https://forums.alliedmods.net/showpo...0&postcount=20) but I had some questions.

1) The plugin does not automatically generate a conig file, confirm?

2) Then the configuration should be via server.cfg, confirm.

This plugin considers the amount of players to spawn over I.S
what if positive this setting below do you think is considerable?

sm_cvar l4d2_addsp: 30
sm_cvar z_max_player_zombies 18
sm_cvar z_hunter_limit 3
sm_cvar z_smoker_limit 2
sm_cvar z_spitter_limit 2
sm_cvar z_charger_limit 2
sm_cvar z_boomer_limit 2
sm_cvar z_jockey_limit 3
Thx for your report.
Fixed and updated. Added AutoExecConfig from post by @Martt
In addition to the above cvars, you also have this cvar:
l4d2_diffmult "1.0" - "Multiplication tuning for SI spawn interval".
The timer calculation goes like this: l4d2_addsp - (number of real survivors / l4d2_diffmult)

Last edited by BloodyBlade; 12-15-2019 at 10:59.
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