Quote:
Originally Posted by geipoe
My bad,i didn't note the "IDs" are players health.I have check out that the SI spawn by the vscripts have never appeared on the team swtich panel,but some player join the game may happen the they didn't appear on the team switch panel(as the admin to check their team and they also can't join the game but as the spec),the chance to cause the problem happens is very low but it has.The same chance happens to one of the player is he will on the infected team and can not switch to survivor team unless with the help of the admin.
It's a pity that when the game restart because of all players dead,there are only 4 old bots(the bots have the old weapon the players used at the chapter first start) for 4 players and other bots are the new created for left players to take over(the new bot have the new weapon as my server set up).May be it is possible to keep the bots when the chapter restart?
By the way,all the three servers i own are two of the coop and one of the realism.
And thanks for the reply,you are such a good guy.
(Sorry for my bad english)
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Survivors and Special Infected do not add themselves to already opened menus. You'll have to open the menu again to see them. SI tend to be rapidly moving and may die while a menu is open but their entry will stay the same e.g., (Smoker (43)). Selecting these dead SI entries may not put you into a body and the menu will go away and in such cases can feel broken. This is explained but it is subtle in
abm_offertakeover. I recommend not offering the takeover of SI e.g., making abm_offertakeover 0 or 1 instead, 2 is noisy and can lead to confusion.
If you don't mind players switching teams more than once in a versus or scavenge, this might help, try
sm_cvar vs_max_team_switches 9999. Survivors created in the middle of the battlefield can come in with a single pistol or armed to the teeth. The state of the battlefield in the middle of a game is unknown so should a new player come in a liability or an asset to the team? It's up to the admin to decide. If the whole team gets wiped out during the middle of a game, new players that joined in the middle of it are reset. This is on purpose and it is normal.
Arming a survivor is only meant for players that join in the middle of a game. Think of what you give them as temporarily found items during play of the map. If they want to keep them they need to make it to the saferoom otherwise they'll lose them if they die and start over. Does this make sense?
Thanks