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Biohazard v2.00 Beta 3b (Zombie Mod)


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marcellus
Senior Member
Join Date: Mar 2004
Old 08-12-2008 , 14:50   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2471

Quote:
Originally Posted by bombey View Post
Just a small question, can I exchange the old with the new amxmodx folder? Im working with Flashfxp...
you can overwrite ...

but some plugin might get a "bad load" and should be recompiled...

but first of all, do a backup to be safe .. i know you must download but ...
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Last edited by marcellus; 08-12-2008 at 14:57. Reason: improving my english
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bombey
Member
Join Date: Jul 2006
Old 08-12-2008 , 17:45   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2472

Ok now it looks like this:
Code:
name                    version     author               status     
MySQL                   1.8.0.3660  AMX Mod X Dev Team   running    
Fun                     1.8.0.3660  AMX Mod X Dev Team   running    
Engine                  1.8.0.3660  AMX Mod X Dev Team   running    
FakeMeta                1.8.0.3660  AMX Mod X Dev Team   running    
nVault                  1.8.0.3660  AMX Mod X Dev Team   running    
CStrike                 1.8.0.3660  AMX Mod X Dev Team   running    
CSX                     1.8.0.3660  AMX Mod X Dev Team   running    
Ham Sandwich            1.8.0.3660  AMX Mod X Dev Team   running
But the bio_smokeflare.amxx plugin still doesn't work.
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-12-2008 , 18:07   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2473

How can i disable the CSDM from v2.00
And why my bio_knockback dosent run on v1.93 ??
Any one ?Tell me what to see or search?
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marcellus
Senior Member
Join Date: Mar 2004
Old 08-12-2008 , 18:21   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2474

Quote:
Originally Posted by bombey View Post
Ok now it looks like this:
Code:
name                    version     author               status     
MySQL                   1.8.0.3660  AMX Mod X Dev Team   running    
Fun                     1.8.0.3660  AMX Mod X Dev Team   running    
Engine                  1.8.0.3660  AMX Mod X Dev Team   running    
FakeMeta                1.8.0.3660  AMX Mod X Dev Team   running    
nVault                  1.8.0.3660  AMX Mod X Dev Team   running    
CStrike                 1.8.0.3660  AMX Mod X Dev Team   running    
CSX                     1.8.0.3660  AMX Mod X Dev Team   running    
Ham Sandwich            1.8.0.3660  AMX Mod X Dev Team   running
But the bio_smokeflare.amxx plugin still doesn't work.
Make sure you have models/w_flare.mdl installed

Quote:
Originally Posted by Swuifti View Post
How can i disable the CSDM from v2.00
And why my bio_knockback dosent run on v1.93 ??
Any one ?Tell me what to see or search?
// Randomly spawns everyone every new round. Note: Uses csdm spawn points.
bh_randomspawn 0

if bio_knockback doesnt run on v1.93, make sure you compiled it with the old biohazard.inc (v1.93).
for biohazard 2.0, this plugin is useless.


------------
here is a modified version of biohazard 2.0 beta 3b - in this version, there is a new cvar bh_instantclass : if set to 1 (default) when infected, the class menu is shown (like in the old bh_classes)

there is also support for unlimited money. just uncomment
// #define UL_MONEY_SUPPORT
in the source code

attention : untested
Attached Files
File Type: sma Get Plugin or Get Source (biohazard.sma - 796 views - 68.1 KB)
File Type: amxx biohazard.amxx (74.2 KB, 191 views)
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Last edited by marcellus; 08-12-2008 at 18:43.
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SweetiePie
Member
Join Date: Jul 2007
Location: Germany, Berlin
Old 08-13-2008 , 00:42   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2475

Dear, folks !

I noticed, that Cheap_Siut mentioned some days before indefinable server-crashes of the zombie-classes-modification due to unavailable error-outputs.
I also notice these server-crashes, by now mostly - and that's strange - after something about 8 to 10 hours after (re-)starting the crashed server.
I got no information about any errors in my logfiles, neither in server-logs nor in amxx-logs.

Maybe somebody else here has got a hint, what could cause the server crashing.

These are my running plugins:
Code:
 06:33:54 Currently loaded plugins:
                name                    version     author            file             status   
          [  1] AmxBans Admin Base      1.76        AMXX Dev Team     admin_amxbans.a  running  
          [  2] AMXBans                 5.0         YoMama/Lux & lan  amxbans.amxx     running  
          [  3] Admin Commands          1.8.0.3662  AMXX Dev Team     admincmd.amxx    running  
          [  4] Slots Reservation       1.8.0.3662  AMXX Dev Team     adminslots.amxx  running  
          [  5] Multi-Lingual System    1.8.0.3662  AMXX Dev Team     multilingual.am  running  
          [  6] Menus Front-End         1.8.0.3662  AMXX Dev Team     menufront.amxx   running  
          [  7] Commands Menu           1.8.0.3662  AMXX Dev Team     cmdmenu.amxx     running  
          [  8] Players Menu            1.8.0.3662  AMXX Dev Team     plmenu.amxx      running  
          [  9] Maps Menu               1.8.0.3662  AMXX Dev Team     mapsmenu.amxx    running  
          [ 10] Std Admin Color Chat    1.1.1       Van der Cal       std_admin_color  running  
          [ 11] Admin Chat              1.8.0.3662  AMXX Dev Team     adminchat.amxx   running  
          [ 12] NextMap                 1.8.0.3662  AMXX Dev Team     nextmap.amxx     running  
          [ 13] TimeLeft                1.8.0.3662  AMXX Dev Team     timeleft.amxx    running  
          [ 14] FrostNades              0.12b       Avalanche         flash_frostnade  running  
06:33:54  [ 15] CVAR Checker            1.0.1       EKS               cvar_checker.am  running  
          [ 16] Bullet Whizz            1.4         Cheap_Suit        Bullet_Whizz.am  running  
          [ 17] Play or Be Kicked       1.5.243     Brad Jones        pbk.amxx         running  
          [ 18] Player Map Rank         3.4         Slurpy [COF]/|PJ  zombie_maprank.  running  
          [ 19] DeagsMapManage          2.30b       Deags             deagsmapmanage2  running  
          [ 20] Loading Sound           1.0         Amxx User         loadingsound.am  running  
          [ 21] [CSAC]CrossServerAdmin  2.0.3       KoST              cross_server.am  running  
          [ 22] SpyAdmin v1             1.01        Smokey485         spyadmin.amxx    running  
          [ 23] Server redirect         0.9.1       x0R               serverredirect.  running  
          [ 24] GHW Say Commands        1.0         GHW_Chronic       GHW_Custom_Say_  running  
          [ 25] Auto Message Displayer  1.0         GHW_Chronic       GHW_Chat_Text.a  running  
          [ 26] Autoresponder/Advertis  0.5         MaximusBrood      ad_manager.amxx  running  
          [ 27] Admin Screen 2          1.1         uTg | bigpapajig  admin_screen2.a  running  
          [ 28] PsychoListen            0.8.6b      PsychoGuard       psycholisten.am  running  
          [ 29] OOB Zone Protector      1.02        xeroblood         oob_protector.a  running  
06:33:54  [ 30] Give spectator NVG      1.2         AdaskoMX / Arksh  spectnvgx.amxx   running  
          [ 31] Damage Done             0.4         Manip             bullet_damage.a  running  
          [ 32] Map Spawns Editor       1.0.16      iG_os             Map_Spawns_Edit  running  
          [ 33] StatsX                  1.8.0.3662  AMXX Dev Team     statsx.amxx      running  
          [ 34] CS Misc. Stats          1.8.0.3662  AMXX Dev Team     miscstats.amxx   running  
          [ 35] CS Stats Logging        1.8.0.3662  AMXX Dev Team     stats_logging.a  running  
          [ 36] Stats Configuration     1.8.0.3662  AMXX Dev Team     statscfg.amxx    running  
          [ 37] UAIO (Admin Menu)       1.50        xeroblood/$uicid  uaio_admin.amxx  running  
          [ 38] UAIO Manager            2.1         $uicid3           uaio_manager.am  debug    
          [ 39] Biohazard               2.00 Beta   cheap_suit        biohazard.amxx   running  
          [ 40] smoke flare             0.1         mini_midget/chea  bio_smokeflare.  running  
          [ 41] zombie radar            0.3         cheap_suit        bio_radar.amxx   running  
          [ 42] anti block              0.1         cheap_suit        bio_antiblock_b  running  
          [ 43] parachute               1.1         cheap_suit        bio_parachute.a  running  
          [ 44] random weapons          0.3         cheap_suit        bio_random_weap  running  
06:33:54  [ 45] Custom Flashlight       0.3.1       ConnorMcLeod      customflashligh  running  
          [ 46] LTM for BIOHAZARD       +1.4        SandStriker       bio_lasermine.a  running  
          [ 47] bio_nofs                0.1         bipbip            bio_nofs.amxx    running  
          [ 48] Class: Jumper           0.1         cheap_suit        bio_jumper.amxx  running  
          [ 49] bio_climbingzombie      1.2b        bipbip            bio_climbingzom  running  
          [ 50] Thermal Imaging Goggle  1.0         Cheap_Suit        bio_thermal_gog  running  
          [ 51] Napalm Nades            1.0         MeRcyLeZZ         bio_napalm_nade  running  
         51 plugins, 51 running
And these are the loaded modules:
Code:
06:38:32 Currently loaded plugins:
               description      stat pend  file              vers      src  load  unlod
          [ 1] AMX Mod X        RUN   -    amxmodx_mm_i386.  v1.8.0.3  ini  Start ANY  
          [ 2] Fun              RUN   -    fun_amxx_i386.so  v1.8.0.3  pl1  ANY   ANY  
          [ 3] Engine           RUN   -    engine_amxx_i386  v1.8.0.3  pl1  ANY   ANY  
          [ 4] FakeMeta         RUN   -    fakemeta_amxx_i3  v1.8.0.3  pl1  ANY   ANY  
          [ 5] CStrike          RUN   -    cstrike_amxx_i38  v1.8.0.3  pl1  ANY   ANY  
          [ 6] CSX              RUN   -    csx_amxx_i386.so  v1.8.0.3  pl1  ANY   ANY  
          [ 7] MySQL            RUN   -    mysql_amxx_i386.  v1.8.0.3  pl1  ANY   ANY  
          [ 8] Ham Sandwich     RUN   -    hamsandwich_amxx  v1.8.0.3  pl1  ANY   ANY  
         8 plugins, 8 running
Does anybody know, what to do to reduce the frequence of server-crashes respectively to get rid of them at all ?
Thx for any useful hint !

Greets
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Last edited by SweetiePie; 08-13-2008 at 00:43. Reason: Typos ;)
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 08-13-2008 , 02:30   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2476

dc
Napalm Nades for less crashes
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SweetiePie
Member
Join Date: Jul 2007
Location: Germany, Berlin
Old 08-13-2008 , 03:37   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2477

Quote:
Originally Posted by mando127 View Post
dc
Napalm Nades for less crashes
I'm convinced of napalm nades not beeing the reason.
I installed this plugin yesterday for the first time.
But the once-a-day-crash occurs since installation of the last beta.
Without any error-codes, I can't specify, what happens to the server daily after almost the same period of time (all other 26 servers of our community are running flawlessly, so that surely hasn't something to do with DDoS or network-failures).

Greets
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 08-13-2008 , 06:31   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2478

Quote:
I'm convinced of napalm nades not beeing the reason.
I installed this plugin yesterday for the first time.
But the once-a-day-crash occurs since installation of the last beta.
Without any error-codes, I can't specify, what happens to the server daily after almost the same period of time (all other 26 servers of our community are running flawlessly, so that surely hasn't something to do with DDoS or network-failures).

Greets
I have ben running zombie mod servers for years starting with my old.. old mod zombieslayer . i know of only 2-3 plugins that crash my servers 1 of being "napalm nades" 2 being player skins mod "admin , ct skins" and 3 gun mdls mod but if you are 150% its not napalm nades go on and to you see what it is
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Tsotsi
Member
Join Date: Apr 2008
Old 08-13-2008 , 07:01   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2479

i'm asking again...could someone make a cvar for duck speed and duck knockback? i really need it because duckknockback 0 or 1 it's not enough.
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-13-2008 , 07:19   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #2480

Quote:
Originally Posted by marcellus View Post
Make sure you have models/w_flare.mdl installed



// Randomly spawns everyone every new round. Note: Uses csdm spawn points.
bh_randomspawn 0

if bio_knockback doesnt run on v1.93, make sure you compiled it with the old biohazard.inc (v1.93).
for biohazard 2.0, this plugin is useless.


------------
here is a modified version of biohazard 2.0 beta 3b - in this version, there is a new cvar bh_instantclass : if set to 1 (default) when infected, the class menu is shown (like in the old bh_classes)

there is also support for unlimited money. just uncomment
// #define UL_MONEY_SUPPORT
in the source code

attention : untested
Tnh very much for the classes but the random spawn is just to make the players spawn in base i want to remove the csdm ! i have my own csdm with respawn !
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