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[INC] Colors (1.0.5)


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Sexual Harassment Panda
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Old 08-17-2009 , 04:41   Re: [INC] Colors (1.0.1)
Reply With Quote #21

wow. i wish they would just make things easy for once.
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olj
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Old 08-18-2009 , 05:27   Re: [INC] Colors (1.0.1)
Reply With Quote #22

Can developers include this in SM 1.3 release? This will make things easier, wont it?
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Benjamin1995
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Old 08-20-2009 , 13:19   Re: [INC] Colors (1.0.1)
Reply With Quote #23

GREATE but there was a little bug so i fixed it^^
But i dont understand it good than why its dont pissible to make a orange chat color
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exvel
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Old 08-20-2009 , 13:29   Re: [INC] Colors (1.0.1)
Reply With Quote #24

Quote:
Originally Posted by Benjamin1995 View Post
GREATE but there was a little bug so i fixed it^^
Can you discribe it?
Quote:
Originally Posted by Benjamin1995 View Post
But i dont understand it good than why its dont pissible to make a orange chat color
Are you talking about orange color for TF?
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BrutalGoerge
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Old 08-20-2009 , 22:54   Re: [INC] Colors (1.0.1)
Reply With Quote #25

ahh finally a logical way for colors in translations

//uses
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olj
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Old 08-21-2009 , 07:39   Re: [INC] Colors (1.0.1)
Reply With Quote #26

Quote:
Originally Posted by olj View Post
Can developers include this in SM 1.3 release? This will make things easier, wont it?
Bump. Want this to be built in next source version. Sorry for flood.
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psychonic

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Old 08-21-2009 , 08:17   Re: [INC] Colors (1.0.1)
Reply With Quote #27

Quote:
Originally Posted by olj View Post
Bump. Want this to be built in next source version. Sorry for flood.
I highly doubt it would be included in the base set because it is too mod-specific. Right now it's hardcoded for a each of a handful of mods.

Edit: also, if you are really adament about it, filing a bug report would be the proper method and put it were the sm devs would see it to give you a more concrete answer.
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olj
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Old 08-21-2009 , 08:38   Re: [INC] Colors (1.0.1)
Reply With Quote #28

Isnt default color system we have in sm mod specific? I mean diffrent color codes are diffrent depending on the game. So, colors.inc is as mod-specific as current color-system is. Am i wrong?
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Old 08-21-2009 , 09:02   Re: [INC] Colors (1.0.1)
Reply With Quote #29

Quote:
Originally Posted by olj View Post
Isnt default color system we have in sm mod specific? I mean diffrent color codes are diffrent depending on the game. So, colors.inc is as mod-specific as current color-system is. Am i wrong?
There is no default color system in Sourcemod. For example, when you manually send \x04 in a message, it literally send the 04 byte, which is exactly how the games themselves do it. Most game/mod's client.dll have hardcoded checks for some of these low bytes and will start or stop coloring with whatever colors they have hardcoded.
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olj
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Old 08-22-2009 , 08:23   Re: [INC] Colors (1.0.1)
Reply With Quote #30

Ok, i got it, thanx, no need for double posts
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