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[CS:GO] Custom Knife Models


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B2SX
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Join Date: Dec 2015
Location: Israel
Old 12-29-2015 , 07:26   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #51

Amazing Job Love it!
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mazdarx8
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Join Date: Aug 2014
Old 12-29-2015 , 08:25   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #52

Quote:
Originally Posted by lay295 View Post
You could use my original version here until francisco fixes his version to work with ckSurf, I use it in my surf server.
thanks, i only need to replace the smx?
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-29-2015 , 10:27   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #53

Quote:
Originally Posted by mazdarx8 View Post
Ah ok - so there is no fix for cksurf?
Code:
4:41 - Franc1sco franug: i have tested it with bots and working well
4:47 - Roy: Alright, yeah, you're right.
4:48 - Roy: Tested again
4:48 - Roy: I apologize. No clue why it is only crashing my Surf Timer server.
4:48 - Roy: Updated SM and DHooks
4:50 - Roy: Still does it.
4:50 - Roy: It works fine on my Windows server though.
4:59 - Roy: Alright, well, servers using CKSurf (Reply Bots) crash when the bot is put in. My Windows test server works fine with bots, I'm not sure why replay bots are different. Disabling replay bots isn't an option since it's a big feature for CKSurf.
4:59 - Roy: Only crashes when the interface plugin is loaded.
5:17 - Roy: Further testing, adding fake client checks (returns if it is a fake client) to the interface plugin isn't working either.
5:17 - Roy: I am honestly stuck at what is causing this issue.
5:34 - Roy: Alright, I am going to bed. This doesn't make sense to me. I'll work on it more tomorrow but I doubt I'll get anywhere. I tried updating DHooks, SourceMod, and like I said before, added Fake Client blocks in the interface plugin. Yet, still no luck.
15:54 - Roy: Okay, I have finally fixed the issue. Yes, it was on my side and yes, I apologize for bothering you about it.
15:54 - Roy: I updated DHooks.
15:54 - Roy: However, there were left over extensions (e.g. dhooks.csgo.ext)
15:54 - Roy: That loaded instead of the updated DHooks extension (it's all one extension now).
16:17 - Franc1sco franug: works now with cksurf?
16:17 - Roy: Yeah
16:17 - Roy: It was DHooks.
16:17 - Roy: Extensions were left over (e.g. dhooks.csgo.ext.so)
16:18 - Roy: And it used that instead of the dhooks.ext.so (updated version)
https://forums.alliedmods.net/showpo...3&postcount=16
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 12-29-2015 , 10:59   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #54

This does indeed work with cksurf after the change over to dhooks, no issues.
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mazdarx8
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Join Date: Aug 2014
Old 12-29-2015 , 11:00   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #55

Updated to this version: http://users.alliedmods.net/~drifter/builds/dhooks/2.0/

Don't work for me
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-29-2015 , 11:35   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #56

Quote:
Originally Posted by mazdarx8 View Post
Updated to this version: http://users.alliedmods.net/~drifter/builds/dhooks/2.0/

Don't work for me
The dhooks-2.0.4-hg82 is the latest version so use it. Install and restart the server. Next type "sm exts" in the console and check that you are running the version 2.0.4
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Last edited by Franc1sco; 12-29-2015 at 11:36.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 12-29-2015 , 11:38   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #57

Quote:
Originally Posted by Franc1sco View Post
The dhooks-2.0.4-hg82 is the latest version so use it. Install and restart the server. Next type "sm exts" in the console and check that you are running the version 2.0.4
mazda, also ensure you're using the latest version of this plugin, and more importantly the latest version of FPVMI
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Krotis
Senior Member
Join Date: Aug 2012
Old 12-29-2015 , 14:15   Re: [CS:GO] Custom Knife Models v2.1
Reply With Quote #58

Love it, we just found a bug with name tag.
https://gyazo.com/765420df75a40bac67a7955d9f967f94
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-29-2015 , 18:23   Re: [CS:GO] Custom Knife Models v2.2
Reply With Quote #59

New version 2.2

-Now all the knives appear in the same page of the menu (no pagination)
-Removed msg in spawn
-Added new cvars
Code:
sm_customknifemodels_time "20" // time in the round start that a normal client can use the !ck command
sm_customknifemodels_times "5" // times in the map that a normal client can use the !ck command
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tonki2005rus
Member
Join Date: Sep 2015
Old 12-29-2015 , 22:29   Re: [CS:GO] Custom Knife Models v2.2
Reply With Quote #60

how to add gong fu ? like here https://www.youtube.com/watch?v=jmpyRpTBBX0
I added a gong fu on the example of other models,
but when I choose the gong fu issued a standard knife

or the model need to edit a server part as it is for the client?

Last edited by tonki2005rus; 12-29-2015 at 22:47.
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