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SourceMod Development Roundup (1.7.2 - 2015/11/03)


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Potato Uno
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Old 01-09-2016 , 16:30   Re: SourceMod 1.7 Development Roundup (1.7.2 - 03/11/15)
#31

Quote:
Originally Posted by psychonic View Post
Yes, it's in the stable branch as of Right Now.

At the moment, probably!
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NIK12184
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Join Date: Mar 2015
Location: Midwestern United States
Old 05-09-2016 , 20:22   Re: SourceMod Development Roundup (1.7.2 - 2015/11/03)
#32

When I use this Version of SourceMod as soon as someone enters the server the server crashes. When I look in the logs for any error this is what comes up.


L 05/08/2016 - 21:044: SourceMod error session started
L 05/08/2016 - 21:044: Info (map "") (file "errors_20160508.log")
L 05/08/2016 - 21:044: Failed lookup of gEntList - Reverting to networkable entities only
L 05/08/2016 - 21:045: Error log file session closed.
L 05/08/2016 - 21:045: SourceMod error session started
L 05/08/2016 - 21:045: Info (map "kw2mp_106_kandahar") (file "errors_20160508.log")
L 05/08/2016 - 21:045: [SDKTOOLS] Could not locate FireOutput - Disabling detour
L 05/08/2016 - 21:045: [SDKTOOLS] Failed to find PlayerRunCmd offset - OnPlayerRunCmd forward disabled.
L 05/08/2016 - 21:05:01: Error log file session closed.
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psychonic

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Old 05-09-2016 , 20:58   Re: SourceMod Development Roundup (1.7.2 - 2015/11/03)
#33

Quote:
Originally Posted by NIK12184 View Post
When I use this Version of SourceMod as soon as someone enters the server the server crashes. When I look in the logs for any error this is what comes up.


L 05/08/2016 - 21:044: SourceMod error session started
L 05/08/2016 - 21:044: Info (map "") (file "errors_20160508.log")
L 05/08/2016 - 21:044: Failed lookup of gEntList - Reverting to networkable entities only
L 05/08/2016 - 21:045: Error log file session closed.
L 05/08/2016 - 21:045: SourceMod error session started
L 05/08/2016 - 21:045: Info (map "kw2mp_106_kandahar") (file "errors_20160508.log")
L 05/08/2016 - 21:045: [SDKTOOLS] Could not locate FireOutput - Disabling detour
L 05/08/2016 - 21:045: [SDKTOOLS] Failed to find PlayerRunCmd offset - OnPlayerRunCmd forward disabled.
L 05/08/2016 - 21:05:01: Error log file session closed.
SourceMod doesn't support Kuma War at this time. It's on a slightly different engine version than any supported.
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NIK12184
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Join Date: Mar 2015
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Old 05-09-2016 , 21:24   Re: SourceMod Development Roundup (1.7.2 - 2015/11/03)
#34

Quote:
Originally Posted by psychonic View Post
SourceMod doesn't support Kuma War at this time. It's on a slightly different engine version than any supported.
Ok, thanks for getting back to me on that. Will the new SourceMod ever be compatible with Kuma War or is the engine version too old for that to happen?
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psychonic

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Old 05-10-2016 , 07:55   Re: SourceMod Development Roundup (1.7.2 - 2015/11/03)
#35

Quote:
Originally Posted by NIK12184 View Post
Ok, thanks for getting back to me on that. Will the new SourceMod ever be compatible with Kuma War or is the engine version too old for that to happen?
I have no idea. I don't personally have to time to look into it anytime soon. I can't say that no one will.
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Potato Uno
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Join Date: Jan 2014
Location: Atlanta, Georgia
Old 05-13-2016 , 23:25   Re: SourceMod Development Roundup (1.7.2 - 2015/11/03)
#36

Can we see GetMapDisplayName or whatever native Powerlord made for getting a workshop map's full display name backported to 1.7?

I have to manually butcher up the return value of GetCurrentMap with a split on the / and . in order to get it, which isn't exactly an elegant solution. Thanks!
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