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Changes - Part 2: Rolling Release Cycle


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Bara
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Join Date: Apr 2012
Location: Germany
Old 09-11-2015 , 18:38   Re: Changes - Part 2: Rolling Release Cycle
#11

Nice. Suggestions for new icons: Windows Linux Apple
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-11-2015 , 18:40   Re: Changes - Part 2: Rolling Release Cycle
#12

Quote:
Originally Posted by Bara View Post
Nice. Suggestions for new icons: Windows Linux Apple
Those are the current icons.
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Bara
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Old 09-11-2015 , 18:42   Re: Changes - Part 2: Rolling Release Cycle
#13

Quote:
Originally Posted by asherkin View Post
Those are the current icons.
Oh... But it looks terrible with blue background.
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klausenbusk
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Join Date: Jan 2011
Old 09-11-2015 , 19:28   Re: Changes - Part 2: Rolling Release Cycle
#14

A sourcemod-1.7.3-latest-<os>.zip could be useful for automated scripts and so..
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PacifisticKiller
New Member
Join Date: Sep 2013
Old 09-11-2015 , 19:57   Re: Changes - Part 2: Rolling Release Cycle
#15

All of the sourcemod plugins stopped working on my server today. I'm wondering if it has to do with this update.

EDIT: Derp, my server hosting website hasn't updated to the sourcemod version yet so I have to do it manually, I was running 1.7.2

Last edited by PacifisticKiller; 09-11-2015 at 20:04.
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Akuba
Senior Member
Join Date: Oct 2013
Old 09-11-2015 , 20:25   Re: Changes - Part 2: Rolling Release Cycle
#16

Quote:
Originally Posted by klausenbusk View Post
A sourcemod-1.7.3-latest-<os>.zip could be useful for automated scripts and so..
That or maybe some api-like thing that returns the url to the latest branch. I dislike using regex to filter it out .~.

and if we use the latest.zip, name it atleast sourcemod-stable-latest.zip.
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psychonic

BAFFLED
Join Date: May 2008
Old 09-11-2015 , 22:27   Re: Changes - Part 2: Rolling Release Cycle
#17

Quote:
Originally Posted by Fearts View Post
I like this update, much easier that browsing through that waterfall page. I did like the waterfall page though because it showed when a build was being processed and time remaining. Will there be anything like that for compile times on this new page?
The existing waterfall URL still works. I just didn't find a good place for it on the new page yet.

Quote:
Originally Posted by klausenbusk View Post
A sourcemod-1.7.3-latest-<os>.zip could be useful for automated scripts and so..
I agree, and us already having that would have made that part of the page much easier to implement as well. However, it's not easy to cleanly add in our current setup. It's still on the list.

Last edited by psychonic; 10-25-2015 at 15:16.
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Impact123
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Join Date: Oct 2011
Location: Germany
Old 09-11-2015 , 22:51   Re: Changes - Part 2: Rolling Release Cycle
#18

@Akuba
You don't need regex for this. If you have access to a shell you can use something like this
Code:
link="$(wget -qO- "http://www.sourcemod.net/downloads-new.php?branch=dev" | grep linux | cut -d "'" -f 2 | sed -n 2p)"
You can see it being used by calladmin here. It's not perfect but it works for now.
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Last edited by Impact123; 09-12-2015 at 00:48.
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Bara
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Join Date: Apr 2012
Location: Germany
Old 09-12-2015 , 04:56   Re: Changes - Part 2: Rolling Release Cycle
#19

Empty languages.cfg in build 5241.
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Last edited by Bara; 09-12-2015 at 05:36.
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Akuba
Senior Member
Join Date: Oct 2013
Old 09-12-2015 , 09:36   Re: Changes - Part 2: Rolling Release Cycle
#20

Quote:
Originally Posted by Impact123 View Post
@Akuba
You don't need regex for this. If you have access to a shell you can use something like this

I was looking for something like this, thank you
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