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CS:S Blood & Gore v5.3.2


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hardy4u
Senior Member
Join Date: Oct 2012
Location: Sydney,Australia
Old 02-11-2013 , 13:02   Re: CS:S Blood & Gore v5.3.2 [Updated with Video!]
Reply With Quote #471

Quote:
Originally Posted by xbamfo View Post
I'm feeling kinda dumb because this process is most likely easy enough to do with your eyes closed, but where the hell do I but the files?

And having a Readme or instructions in the page would probably be helpful to noobs like me XD
put .smx file is addons/sourcemod/plugins
put .sp file in addons/sourcemod/scripting

restart map or server

BTW im getting this error
Code:
    L 02/10/2013 - 15:47:44: SourceMod error session started
    L 02/10/2013 - 15:47:44: Info (map "ba_jail_blackops") (file "errors_20130210.log")
    L 02/10/2013 - 15:47:44: [SM] Native "RemoveLastRequestFromList" reported: LR Name (Shotgun Wars) Not Found
    L 02/10/2013 - 15:47:44: [SM] Displaying call stack trace for plugin "lastrequest_shotgunwars.smx":
    L 02/10/2013 - 15:47:44: [SM] [0] Line 83, lastrequest_shotgunwars.sp::OnPluginEnd()
    L 02/10/2013 - 15:47:45: [SM] Native "AcceptEntityInput" reported: Entity 13 (13) is not a CBaseEntity
    L 02/10/2013 - 15:47:45: [SM] Displaying call stack trace for plugin "CSSGore.smx":
    L 02/10/2013 - 15:47:45: [SM] [0] Line 254, /home/groups/alliedmodders/forums/files/3/7/8/1/68899.attach::EmitBlood()
    L 02/10/2013 - 15:47:45: [SM] Native "AcceptEntityInput" reported: Entity 13 (13) is not a CBaseEntity
    L 02/10/2013 - 15:47:45: [SM] Displaying call stack trace for plugin "CSSGore.smx":
    L 02/10/2013 - 15:47:45: [SM] [0] Line 254, /home/groups/alliedmodders/forums/files/3/7/8/1/68899.attach::EmitBlood()
    L 02/10/2013 - 15:47:45: [SM] Native "AcceptEntityInput" reported: Entity 13 (13) is not a CBaseEntity
    L 02/10/2013 - 15:47:45: [SM] Displaying call stack trace for plugin "CSSGore.smx":
    L 02/10/2013 - 15:47:45: [SM] [0] Line 254, /home/groups/alliedmodders/forums/files/3/7/8/1/68899.attach::EmitBlood()
    L 02/10/2013 - 15:47:45: [SM] Native "AcceptEntityInput" reported: Entity 13 (13) is not a CBaseEntity
    L 02/10/2013 - 15:47:45: [SM] Displaying call stack trace for plugin "CSSGore.smx":
    L 02/10/2013 - 15:47:45: [SM] [0] Line 254, /home/groups/alliedmodders/forums/files/3/7/8/1/68899.attach::EmitBlood()
    L 02/10/2013 - 15:48:29: Error log file session closed.
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I fix/manage Servers of CS:S,CS:GO | Steam ID :- t1rath
Donations (CS:GO items) keeps me motivated.

Last edited by hardy4u; 02-11-2013 at 13:05.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 02-11-2013 , 17:44   Re: CS:S Blood & Gore v5.3.2 [Updated with Video!]
Reply With Quote #472

Quote:
Originally Posted by xbamfo View Post
I'm feeling kinda dumb because this process is most likely easy enough to do with your eyes closed, but where the hell do I but the files?

And having a Readme or instructions in the page would probably be helpful to noobs like me XD
just drop the file CSSGore.smx into the /cstrike/addons/sourcemod/plugins folder
{you will see other files with the .smx extention.}

Dont worry about the source ( .sp ) which would go in the scripts folder. This is if you want to edit and manually recompile the plugin (.smx) yourself


then change map or restart the server even better
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CopyrightC
Member
Join Date: Feb 2013
Location: /3urop3/G3rm4ny/$-H/
Old 04-03-2013 , 06:53   Re: CS:S Blood & Gore v5.3.2 [Updated with Video!]
Reply With Quote #473

I used your Plugin for DOD:S. It worded very good. But now its broken because of SteamPipe...
So it will break 2 if CSS SteamPipe will be released.
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ositoe
Member
Join Date: Nov 2009
Location: Palmdale, CA
Old 06-15-2013 , 00:35   Re: CS:S Blood & Gore v5.3.2 [Updated with Video!]
Reply With Quote #474

Is this plugin applicable for CS:GO??
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maxolahird
Veteran Member
Join Date: Dec 2012
Old 04-08-2014 , 16:29   Re: CS:S Blood & Gore v5.3.2
Reply With Quote #475

hey ... for some reason now it's not bleeding when bellow X hp... why? it was fine it stopped suddently

Quote:
sm_gibs_enabled 1
sm_bleeding_frequency 1
sm_bleeding_health 70
sm_impact_blood_multiplier 5
sm_headshot_blood_multiplier 7
sm_death_blood_multiplier 5
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maxolahird
Veteran Member
Join Date: Dec 2012
Old 04-13-2014 , 14:41   Re: CS:S Blood & Gore v5.3.2
Reply With Quote #476

Can u please add a trigger for plugin to activate and deactivate for players? Some complain about it being annoying...

Like !blood toggles it on/off
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maxolahird
Veteran Member
Join Date: Dec 2012
Old 04-14-2014 , 14:57   Re: CS:S Blood & Gore v5.3.2
Reply With Quote #477

pls guys
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deadbeat
Junior Member
Join Date: Sep 2006
Old 04-21-2014 , 11:11   Re: CS:S Blood & Gore v5.3.2
Reply With Quote #478

I have looked through this forum topic and have not found anyone requesting the option to have gibbing on all headshots. Would it be possible to have a cvar to allow gibbing for headshots with all weapons? This was a feature of one of the gore plugins for amxmodx and I think it would so awesome if this could happen with this plugin.
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George1994
New Member
Join Date: Jun 2014
Old 06-20-2014 , 16:08   Re: CS:S Blood & Gore v5.3.2
Reply With Quote #479

Hello Guys

I Am new here, and well i was looking for plugins to test in my Counter Strike Source, i download this plugin because i was looking for plugins like this one, i set up the plugin in my folder where i have installed Sourcemod, everything was fine, until i get in in the game i found the following lines that makes my plugin unable to work, well that s the only problem i see, i post an image where i have underlined the lines where i see the posible errors...

i see that errors before but i don t know the subject of that ones, and well my english is not good.
i have some notes to add here, my Counter Strike is not original, i have the original but i want it to add the plugin to this one i have as Nonsteam, should be that a problem?, and the plugin only works on Original copies?
and well and other thing is that i already configured the plugin in server.cfg in SourceMod but doesn t worked

Any help it s appreciated and Thanks for reading this....

George.
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arybagusoctora
Junior Member
Join Date: Nov 2015
Location: Sleman
Old 03-08-2016 , 10:48   Re: CS:S Blood & Gore v5.3.2
Reply With Quote #480

Quote:
Originally Posted by George1994 View Post
Hello Guys

I Am new here, and well i was looking for plugins to test in my Counter Strike Source, i download this plugin because i was looking for plugins like this one, i set up the plugin in my folder where i have installed Sourcemod, everything was fine, until i get in in the game i found the following lines that makes my plugin unable to work, well that s the only problem i see, i post an image where i have underlined the lines where i see the posible errors...

i see that errors before but i don t know the subject of that ones, and well my english is not good.
i have some notes to add here, my Counter Strike is not original, i have the original but i want it to add the plugin to this one i have as Nonsteam, should be that a problem?, and the plugin only works on Original copies?
and well and other thing is that i already configured the plugin in server.cfg in SourceMod but doesn t worked

Any help it s appreciated and Thanks for reading this....

George.

no support for nosteam version dude, I think you should read the rules here https://forums.alliedmods.net/showthread.php?t=113236

Last edited by arybagusoctora; 03-24-2016 at 13:56.
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