Hello,
I currently have an idea of making throwables (you find around the map: molotov/pipebomb/bilejar) explode (each with their natural effect e.g. molotov spreads fire/pipebomb explodes/puke biles the area) if you shoot them (+ possible melee hit for the bilejar).
I have zero knowledge in coding so I'm just throwing it here and, actually, requesting it.
I think that should've been in the game by default. Kind of weird to see invincible throwables that can sustain all the shots from your weapons.
P.S. while I'm at it, I think it would be logical to make explosions or fire affect static throwables too.
Thanks!