Raised This Month: $ Target: $400
 0% 

Advanced Parachute


Post New Thread Reply   
 
Thread Tools Display Modes
Freezo Begin
BANNED
Join Date: Mar 2014
Location: Morocco
Old 04-20-2015 , 03:32   Re: Parachute 2015 v0.0.2
Reply With Quote #21

Nice release, thanks for sharing it .
Freezo Begin is offline
Blizzard_87
AlliedModders Donor
Join Date: Oct 2012
Old 04-20-2015 , 04:32   Re: Parachute 2015 v0.0.2
Reply With Quote #22

Quote:
Originally Posted by Freezo Begin View Post
Nice release, thanks for sharing it .
Thanks.
__________________
Blizzard_87 is offline
Blizzard_87
AlliedModders Donor
Join Date: Oct 2012
Old 04-20-2015 , 09:35   Re: Parachute 2015 v0.0.3
Reply With Quote #23

Update v0.0.3 - 20/04/2015 10:29 PM
- Removed PreThink, Replaced With ObjectCaps
__________________
Blizzard_87 is offline
OnePL
Senior Member
Join Date: May 2012
Location: Kwidzyn, Poland
Old 04-20-2015 , 11:07   Re: Parachute 2015 v0.0.3
Reply With Quote #24

Remove FM_EmitSound, Ham_ObjectCaps only need to
OnePL is offline
Send a message via Skype™ to OnePL
Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-20-2015 , 14:10   Re: Parachute 2015 v0.0.3
Reply With Quote #25

Quote:
Originally Posted by Blizzard_87 View Post
Update v0.0.3 - 20/04/2015 10:29 PM
- Removed PreThink, Replaced With ObjectCaps

Smart way,
but in object caps,

PHP Code:
else if( !( pevindexpev_button ) & IN_USE )
        || ( 
pevindexpev_flags ) & FL_ONGROUND )
        || ( 
pevindexpev_movetype ) == MOVETYPE_FLY ) ) 
You're doing twice the same checks, juse use
PHP Code:
else
 { 
__________________
Retired.

Last edited by Xalus; 04-20-2015 at 14:14.
Xalus is offline
Blizzard_87
AlliedModders Donor
Join Date: Oct 2012
Old 04-20-2015 , 16:03   Re: Parachute 2015 v0.0.3
Reply With Quote #26

Quote:
Originally Posted by OnePL View Post
Remove FM_EmitSound, Ham_ObjectCaps only need to
Did a few tests doing it that way didn't work way I wanted. But I'll give it a few more tries.

Quote:
Originally Posted by Xalus View Post
Smart way,
but in object caps,

PHP Code:
else if( !( pevindexpev_button ) & IN_USE )
        || ( 
pevindexpev_flags ) & FL_ONGROUND )
        || ( 
pevindexpev_movetype ) == MOVETYPE_FLY ) ) 
You're doing twice the same checks, juse use
PHP Code:
else
 { 
Okay will make the changes and test before Updating. At work now will get to it after I get home.
__________________
Blizzard_87 is offline
Blizzard_87
AlliedModders Donor
Join Date: Oct 2012
Old 04-21-2015 , 08:53   Re: Parachute 2015 v0.0.4
Reply With Quote #27

Update v0.0.4 - 21/04/2015 9:49 PM
- Removed FM_EmitSound, Now Completely Using ObjectCaps For Parachute
- Removed Silent Parachute Feature
__________________
Blizzard_87 is offline
wicho
Veteran Member
Join Date: Feb 2012
Location: GuateAmala
Old 04-21-2015 , 14:03   Re: Parachute 2015 v0.0.4
Reply With Quote #28

Nice work..
wicho is offline
Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-21-2015 , 14:47   Re: Parachute 2015 v0.0.4
Reply With Quote #29

Object caps could still use a little optimize.

PHP Code:
public Ham_ObjectCaps_Preindex )
{
    if( !
is_user_aliveindex ) ) return;
    
    if(( 
pevindexpev_button ) & IN_USE 
    && !(  
pevindexpev_flags ) & FL_ONGROUND 
    && !( 
pevindexpev_movetype ) == MOVETYPE_FLY ) )
    {
        if(
g_iPara_Entindex ] <= 0)
        {
            
g_iPara_Entindex ] = CreateParachuteindex );
        }
        else
        {
            
ExecuteParachuteindex );
        }
        return;
    }
    
RemoveParachuteindexg_iPara_Entindex ] );

The rest seems right in my eyes,
Ham_Killed maybe could be removed, because parachute cant be used when dead, and spawn resets it anyway.
__________________
Retired.
Xalus is offline
Krtola
Veteran Member
Join Date: Oct 2013
Location: Serbia
Old 04-21-2015 , 15:04   Re: Parachute 2015 v0.0.4
Reply With Quote #30

https://www.youtube.com/watch?v=RmNc...ature=youtu.be

https://www.youtube.com/watch?v=uQXj...ature=youtu.be

Last edited by Krtola; 04-21-2015 at 15:15.
Krtola is offline
Send a message via Skype™ to Krtola
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:11.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode