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[EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.1]


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V10
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Join Date: Jan 2010
Location: Russia
Old 02-15-2010 , 04:38   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #11

Updated, added compiled Unix SO. (Unix version not tested yet)
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V10
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Location: Russia
Old 02-15-2010 , 05:09   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #12

Quote:
Originally Posted by Skorpion1976 View Post
What actually happens when this extensions detects that an alive body gets resurrected?
=)
Stupid valve coders get player to revive by Charaster(Nick, Rochelle, etc), no checks alived or not, no check positions(revived body and death position) etc, also valve teleports dead body to player getted by Charaster, with no reason.
Extension save position on player deadth and set dead body correct position.
When defibrillator uses, extension search the correct player and give it for the revive functions(and events).
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cigs
Senior Member
Join Date: Jul 2006
Old 02-15-2010 , 06:35   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
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Hi V10, this is what the sm exts list returns on linux server with the defibfix.ext.so you compiled:

Code:
[03] <FAILED> file "defibfix.ext.so": /home/83.142.49.30/source/3694/left4dead2/left4dead2/addons/sourcemod/extensions/defibfix.ext.so: undefined symbol: pfSqrt
undefined symbol: pfSqrt
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
Old 02-15-2010 , 07:00   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
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Hm if it wonīt work with SM 1.4 itīs sad. I canīt step back to SM 1.3 because I use l4d2scores which only works perfectly in SM 1.4
Quote:
Originally Posted by V10 View Post
This error indicates that the plugin cannot found any survivior DEAD player on your game and passes control to the default player search function(engine function with revive bug).
When testing this was observed only when you start to revive the body before the engine understands that the player actualy DEAD.
This extension tested on my server (win32\10vs10\2.0.0.7\MM 1.8\SM1.3\l4dtoolz\versus) and good works.
I belive extension not works fine with SM 1.4, i not test it.

Last edited by Skorpion1976; 02-15-2010 at 07:09.
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V10
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Join Date: Jan 2010
Location: Russia
Old 02-15-2010 , 07:05   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #15

Quote:
Originally Posted by cigs View Post
Hi V10, this is what the sm exts list returns on linux server with the defibfix.ext.so you compiled:

Code:
[03] <FAILED> file "defibfix.ext.so": /home/83.142.49.30/source/3694/left4dead2/left4dead2/addons/sourcemod/extensions/defibfix.ext.so: undefined symbol: pfSqrt
undefined symbol: pfSqrt
updated, recompiled, added mathlib to makefile
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cigs
Senior Member
Join Date: Jul 2006
Old 02-15-2010 , 07:23   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #16

It loaded successfully. I'll report back in this post if there're any issues with it.

Thanks for the fix and support, V10!

EDIT: Works like a charm so far.
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Last edited by cigs; 02-15-2010 at 12:27. Reason: Works like a charm so far.
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troop5
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Join Date: Dec 2009
Old 02-15-2010 , 11:57   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #17

I'm using SM 1.4, I get this entry as well:

L 02/15/2010 - 01:19:51: SourceMod error session started
L 02/15/2010 - 01:19:51: Info (map "c3m2_swamp") (file "errors_20100215.log")
L 02/15/2010 - 01:19:51: [DefibFix] Player NOT FOUND
L 02/15/2010 - 01:270: Error log file session closed.

From using it last night it seemed to be working fine. Defibing ppl worked properly, dead bodies were staying where they should, but it was only one night, need more time. Going to post back in a couple days.

Last edited by troop5; 02-15-2010 at 12:00.
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dani1341
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Join Date: Feb 2010
Old 02-15-2010 , 12:12   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #18

OK here is what I got from 3 hours playing in my server. The dead body teleport is fixed , but still the self defib bug and the still alive survivors bug !
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V10
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Join Date: Jan 2010
Location: Russia
Old 02-15-2010 , 22:47   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #19

Quote:
Originally Posted by dani1341 View Post
OK here is what I got from 3 hours playing in my server. The dead body teleport is fixed , but still the self defib bug and the still alive survivors bug !
May be you say MORE info: sm version, game version, game logs, platform?
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V10
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Join Date: Jan 2010
Location: Russia
Old 02-15-2010 , 22:58   Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Reply With Quote #20

Quote:
Originally Posted by Skorpion1976 View Post
Hm if it wonīt work with SM 1.4 itīs sad. I canīt step back to SM 1.3 because I use l4d2scores which only works perfectly in SM 1.4
I add version for SM1.4, also add detail logs for all versions.
If extension not works, send logs to me in private.
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