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L4DToolZ Metamod plugin (l4d1 & l4d2)


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Ocela
Junior Member
Join Date: Oct 2020
Old 10-20-2020 , 21:47   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1451

Quote:
Originally Posted by Accelerator74 View Post
You can use my build script. Just install git, clang and g++-multilib (apt-get install git clang g++-multilib) and run ./l4d2_build.sh.
Hey there, thanks for the response. However, I had a few errors and have to edit this post a few times, but this is where I'm at right now. I was able to log most of the console, but this is what happens when I ran it.

https://pastebin.com/i4u7XNL5

Last edited by Ocela; 10-20-2020 at 21:59. Reason: Ah shit, here we go again
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Nova503
Junior Member
Join Date: Oct 2020
Old 11-22-2020 , 13:59   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1452

Any version with player slot lower than 32/16? Just encount the old entity limit crash on custom map, using the 16 slot version do solve the problem on some map with lot of entity....
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 11-22-2020 , 20:04   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1453

Quote:
Originally Posted by Nova503 View Post
Any version with player slot lower than 32/16? Just encount the old entity limit crash on custom map, using the 16 slot version do solve the problem on some map with lot of entity....
https://forums.alliedmods.net/showpo...postcount=1341
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