Raised This Month: $32 Target: $400
 8% 

[ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)


Post New Thread Reply   
 
Thread Tools Display Modes
haooy
Member
Join Date: Dec 2017
Location: Poland
Old 01-18-2020 , 13:45   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #71

Quote:
Originally Posted by DevilGames21 View Post
Hello!
Can this plugin fix the knife hit registration ? When someone knife an other player he hears the sound from the knife but the other player doesnt take damage.

Thanks.
yeah it would be nice to fix that
haooy is offline
Xutax_Kamay
Member
Join Date: Feb 2016
Old 01-22-2020 , 05:33   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #72

Quote:
Originally Posted by DevilGames21 View Post
Hello!
Can this plugin fix the knife hit registration ? When someone knife an other player he hears the sound from the knife but the other player doesnt take damage.

Thanks.
Hello, and no, I do not think I can fix (until valve allow valve client plugins), because it relies mostly on client prediction (so the server cant modify this), even though I didn't check, I assume it is the case.

But there is sure ways to improve it when people have a lot of speed and when lag compensation is not active in some ways, but there's no way to fix it perfectly (without client plugins I guess).

Irc if lag compensation was mostly perfect you wouldn't have such issues, but it is due to interpolation and animation system they use, and also compression on networked variables and a lot more issues I need to discover if they allow client plugins. (Knowning valve, I'm sure it is not possible)

Last edited by Xutax_Kamay; 01-27-2020 at 17:46.
Xutax_Kamay is offline
DevilGames21
Junior Member
Join Date: Jun 2013
Old 01-26-2020 , 07:40   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #73

Quote:
Originally Posted by Xutax_Kamay View Post
Hello, and no, I do not think I can fix (until valve allow valve client plugins), because it relies mostly on client prediction (so the server cant modify this), even though I didn't check, I assume it is the case.

But there is sure ways to improve it when people have a lot of speed and when lag compensation is not active in some ways, but there's no way to fix it perfectly (without client plugins I guess).

Irc if lag compensation was mostly perfect you wouldn't have such issues, but it is not due to interpolation and animation system they use, and also compression on networked variables and a lot more issues I need to discover if they allow client plugins. (Knowning valve, I'm sure it is not possible)
Thanks for your answer, I understand the issue. I hope that it will be fixed one day.
DevilGames21 is offline
Snooked
New Member
Join Date: Jan 2019
Old 03-09-2020 , 03:07   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #74

It is failing to compile, any chance you can re-upload it?
Snooked is offline
diceboy
Member
Join Date: Jun 2012
Old 03-10-2020 , 13:02   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #75

Quote:
Originally Posted by Snooked View Post
It is failing to compile, any chance you can re-upload it?
There you go, compiled under sm 1.9
Attached Files
File Type: smx firebulletsfix.smx (5.2 KB, 178 views)
File Type: sp Get Plugin or Get Source (firebulletsfix.sp - 148 views - 2.8 KB)
File Type: txt dhooks.weapon_shootposition.txt (1.0 KB, 183 views)
diceboy is offline
Snooked
New Member
Join Date: Jan 2019
Old 03-16-2020 , 02:17   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #76

Quote:
Originally Posted by diceboy View Post
There you go, compiled under sm 1.9
'Plugin failed to compile! Please try contacting the author.'

Am I downloading it incorrectly?
Snooked is offline
Edu_MochilaBR
Junior Member
Join Date: Dec 2016
Location: São Paulo - Brazil
Old 03-16-2020 , 12:14   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #77

Quote:
Originally Posted by Snooked View Post
'Plugin failed to compile! Please try contacting the author.'

Am I downloading it incorrectly?
Webcompiler cant compile because dhooks.inc is needed.

Reason that you can see the compiled file attached ;)

Also install the correct Dhooks Ext version n your server.

Download this:

Last edited by Edu_MochilaBR; 03-16-2020 at 12:16.
Edu_MochilaBR is offline
tornike015
Member
Join Date: Aug 2018
Old 09-29-2020 , 12:58   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #78

Errors:
firebulletsfix.smx (Bullet position fix): Error detected in plugin startup (see error logs)

Exception reported: Unable to open dhooks.weapon_shootposition: File could not be opened: No such file or directory
L 09/29/2020 - 08:116: [SM] Blaming: firebulletsfix.smx
L 09/29/2020 - 08:116: [SM] Call stack trace:
L 09/29/2020 - 08:116: [SM] [0] LoadGameConfigFile
L 09/29/2020 - 08:116: [SM] [1] Line 25, firebulletsfix.sp::OnPluginStart
L 09/29/2020 - 08:116: [SM] Unable to load plugin "firebulletsfix.smx": Error detected in plugin startup (see error logs)

dhook working well with anticheat. sourcemod 1.10
i have this dhook https://github.com/XutaxKamay/dhooks/releases latest version
someone can help me?

Last edited by tornike015; 09-29-2020 at 13:00.
tornike015 is offline
DiRgE
Member
Join Date: Jul 2009
Old 09-29-2020 , 16:40   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #79

@tornike015

I found this version from SirPlease, but didnt found the updated source code, it worked for me after the update.

https://github.com/SirPlease/L4D2-Co...bulletsfix.smx
https://gist.github.com/ProdigySim/b...otposition-txt

Last edited by DiRgE; 09-29-2020 at 16:55.
DiRgE is offline
tornike015
Member
Join Date: Aug 2018
Old 09-30-2020 , 03:44   Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Reply With Quote #80

Quote:
Originally Posted by DiRgE View Post
@tornike015

I found this version from SirPlease, but didnt found the updated source code, it worked for me after the update.

https://github.com/SirPlease/L4D2-Co...bulletsfix.smx
https://gist.github.com/ProdigySim/b...otposition-txt
now this error "Exception reported: [FireBullets Fix] failed to find offset"

i updated smx file + txt file from the url, but still error. what file want update? txt or smx? can you give me smx and txt files from ur server panel?

Last edited by tornike015; 09-30-2020 at 03:50.
tornike015 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:20.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode