I set a simple player model to a player like:
Code:
PrecacheModel(model);
SetEntityModel(client, model);
Could you please give me an example of a code which allows setting a specific submodel of the specific body part? I have a player model with body parts like "body", "head", "legs", "and shoes", and each of them has several submodels like "Submodel 1", "Submodel 2", etc. I see them in the ModelViewer.
I really appreciate any help you can provide.