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sourcepawn compiler option to use multiple include path?


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Mathias.
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Join Date: Aug 2010
Location: Canada is my city
Old 11-26-2017 , 10:08   sourcepawn compiler option to use multiple include path?
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Is there a way to tell the compiler to use multiple include path?
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 11-26-2017 , 15:51   Re: sourcepawn compiler option to use multiple include path?
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Note: When compiling preexisting plugins it is easiest to move the included from the plugin source folder to the include folder in your sourcemod/scripting/include. Please see Spcomp_switches specifically the -i parameter for specifying a different folder for includes.
https://wiki.alliedmods.net/Compiling_SourceMod_Plugins
Here's the list: https://wiki.alliedmods.net/Spcomp_switches
Not sure about multiple, but give it a try, with -i.
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