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Sourcepawn and plugin making


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matchaboy
Senior Member
Join Date: Jun 2013
Location: Bananaland
Old 10-16-2013 , 08:32   Sourcepawn and plugin making
Reply With Quote #1

Hey guys, can anyone teach me how to make tf2 plugins? I read the introduction to sourcepawn however I still don't really understand it @_@ I would appreciate it if someone can teach me

Sorry if this is in the wrong section
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ddhoward
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Join Date: May 2012
Location: California
Old 10-16-2013 , 08:58   Re: Sourcepawn and plugin making
Reply With Quote #2

What don't you understand?
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matchaboy
Senior Member
Join Date: Jun 2013
Location: Bananaland
Old 10-16-2013 , 09:07   Re: Sourcepawn and plugin making
Reply With Quote #3

most of the stuff .-. i only understand until Language Paradigms, anything after that i don't really get it
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 10-16-2013 , 09:37   Re: Sourcepawn and plugin making
Reply With Quote #4

Introduction to SourcePawn
Introduction to SourceMod Plugins
Examples
Snippets and Tutorials
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Last edited by Leonardo; 10-16-2013 at 09:38.
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 10-16-2013 , 09:47   Re: Sourcepawn and plugin making
Reply With Quote #5

You're going to have to dedicate some time into self-learning... I don't know of anyone that will teach it to you here... Utilize the wiki, learn the api, and finally, start looking at other plugins (start simple) to see how things are done.

Self learning (and asking for clarification when you get stuck) is probably your best bet... you can take classes to help you get a better grasp on the design and concepts of writing code.

Use IRC for live help - that's a great resource.

...:: TnT Edit ::...
This is a decent online, 'intro' helper site, although it's for C++ it still helps with understanding some basics: http://www.cplusplus.com/doc/tutorial/ - Pawn is not C - it's is similar but different...
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Last edited by TnTSCS; 10-16-2013 at 09:51.
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matchaboy
Senior Member
Join Date: Jun 2013
Location: Bananaland
Old 10-16-2013 , 10:13   Re: Sourcepawn and plugin making
Reply With Quote #6

What kind of classes would benefit me? I'm not very sure if classes teach Sourcepawn @_@ Anyway, which kind of classes do you recommend?

Which kinds of plugins are the easier ones that I can pick up?

Thanks for all your suggestions, if you have more please tell me
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LambdaLambda
AlliedModders Donor
Join Date: Oct 2010
Location: London
Old 10-16-2013 , 19:15   Re: Sourcepawn and plugin making
Reply With Quote #7

Well, when I was starting, I was downloading simple plugins (such as player connect info) and was trying to understand the code. When you can't understand some part of it - google it, check wiki. If theres not answear, then we've got this forum fot this kind of questions.

I'm still rookie in it, i'm still doing silly mistakes, that takes me whole day to find out what's wrong. But I don't think theres different way to learn it.

You should plan what plugin you want to create on a begining, then try to create it. You can try to edit already existings plugs, that will be easier. For example, my first play with SP was creating day and night mapcycle. I was trying to get known of SP via wiki etc., but it didn't tell me enough, I couldn't get that. So i planned what plugin I wanna to create, asked for help when I was stuck and I've done that!
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Mitchell
~lick~
Join Date: Mar 2010
Old 10-16-2013 , 20:03   Re: Sourcepawn and plugin making
Reply With Quote #8

Follow the basics, and write out pseudo-code.
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Bimbo1
Senior Member
Join Date: Jan 2010
Location: brazil
Old 10-16-2013 , 22:42   Re: Sourcepawn and plugin making
Reply With Quote #9

if you are new to programming, i recommend you to start focusing in the programming logic before starting learning sourcemod. i mean, grab a convenient language like c, which enables you to run your code by the click of a button, and follow an online book for it. they usually teach you something new step by step and ask you every now and then to do some exercises which are mainly focused on the logic. once you get how it works, grab the sourcemod api and wiki and start doing plugins, you will see that it's just like c, but with details that you might find through the api and wiki.
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Last edited by Bimbo1; 10-16-2013 at 22:43.
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Mitchell
~lick~
Join Date: Mar 2010
Old 10-17-2013 , 11:57   Re: Sourcepawn and plugin making
Reply With Quote #10

I've learned from alot of 'trail and error'ing. Seems the best way to learn something is first hand than to tell some one it wont work.
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