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Solved [CSGO] multiple sounds behavior


  
 
 
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Lord_SAmMY
Junior Member
Join Date: Jun 2017
Old 06-23-2017 , 04:38   [CSGO] multiple sounds behavior
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Hi,

i cannot play two sound files at once. I know about different channels.
I tried different combinations, but no success:
  • Ambient sound on SNDCHAN_VOICE and other sounds on SNDCHAN_AUTO
  • Ambient sound on channel 8 and other sounds on SNDCHAN_AUTO
  • Ambient sound on channel 7 and other sounds on SNDCHAN_AUTO
  • Ambient sound on channel 20 and other sounds on unique channels between 30 and 50
  • All sounds on SNDCHAN_AUTO
  • All sounds on channel 8
  • Ambient sound with client command "play" and other sounds on SNDCHAN_AUTO

Everytime second sound is playing, the first one stops instantly.
I am using EmitSoundToClient but i also tried EmitSound.
I have tried different ambient sounds and different "interrupt" sounds.
Sample rate: 44100khz, 128 kbps on all sounds.

Anybody an idea?

Last edited by Lord_SAmMY; 06-23-2017 at 11:48.
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