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[L4D2] Survivor Inaccaracy after Infected Hit Off Console Command?


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SEGA EMPRESS ERIS
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Join Date: Sep 2010
Location: THE-MILKY-WAY-GALAXY
Old 01-15-2022 , 19:51   [L4D2] Survivor Inaccaracy after Infected Hit Off Console Command?
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[L4D2] Survivor Inaccaracy after Infected Hit Off Console Command?

Where is the command for this? if there isnt a cvar for it can someone make a quick plugin that disables all survivor inaccuracy after an infected hit.

Thank you.
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Psyk0tik
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Old 01-16-2022 , 01:23   Re: [L4D2] Survivor Inaccaracy after Infected Hit Off Console Command?
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This can be achieved by patching the call to "CBasePlayer::SetPunchAngle" inside "CTerrorPlayer::OnTakeDamage_Alive". If you go with the method of changing the survivor's "m_vecPunchAngle" netprop, the screen will be jittery after each hit.

L4D1:
Spoiler

L4D2:
Spoiler
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SEGA EMPRESS ERIS
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Join Date: Sep 2010
Location: THE-MILKY-WAY-GALAXY
Old 01-16-2022 , 16:33   Re: [L4D2] Survivor Inaccaracy after Infected Hit Off Console Command?
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Is there a plugin for it that turns off the screen shake when a survivor gets hit?

thats all i need

thank you.
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