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[L4D2]How to make survivors as unimpeded as infected people?


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plug344
Member
Join Date: Dec 2021
Old 01-02-2022 , 22:30   [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #1

When the server is set to low gravity, survivors are often blocked by some invisible walls, but when the mode changes to versus, I find that infected people are unobstructed in these areas

https://forums.alliedmods.net/showth...nvisible+block

I learned the content of this post, but I can only delete one Invisible wall at a time. These walls only block the progress of survivors, but the infected people are unimpeded

These invisible walls abound on all maps, and I tried to use stripper_ dump looks for the same name of these invisible walls, but can only find some func_nav_blocker with teamtoblock of - 1 (block everyone, not only survivors)

Is there a way to delete "only block survivors" in all maps by setting it in stripper/global_filters.cfg, or can survivors become as unimpeded as infected people in these areas?

Last edited by plug344; 01-02-2022 at 22:33.
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 01-03-2022 , 06:05   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #2

Here we go again.

Some invisible walls were created by the TLS update team, so they are not compiled on the map, that's why you won't find anything with stripper_dump.

They were created by VScript, which would have the same behaviour as a plugin creating a new entity. (won't show up on stripper_dump)

Check this thread:

https://forums.alliedmods.net/showthread.php?t=334725

And this post:

https://forums.alliedmods.net/showpo...70&postcount=5

And this other thread:

https://forums.alliedmods.net/showthread.php?t=327652
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Last edited by Marttt; 03-04-2022 at 16:44.
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plug344
Member
Join Date: Dec 2021
Old 01-03-2022 , 18:53   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #3

Quote:
Originally Posted by Marttt View Post
Here we go again.

Some invisible walls were created by the TLS update team, so they are not compiled on the map, that's why you won't find anything with stripper_dump.

They were created by VScript, which would have the same behaviour as a plugin creating a new entity. (won't show up on stripper_dump)

Check this thread:

https://forums.alliedmods.net/showthread.php?t=334725

And this post:

https://forums.alliedmods.net/showpo...70&postcount=5
Thank you, Marttt, You are helpful and friendly! And these contents are of great help to me!

Last edited by plug344; 01-03-2022 at 19:11.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 01-04-2022 , 06:46   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #4

If you are looking for some finale stuff you can check this plugin:

[L4D2] Unlock Finales [v1.0.1 | 01-July-2021]
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Last edited by Marttt; 01-04-2022 at 06:47.
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plug344
Member
Join Date: Dec 2021
Old 01-04-2022 , 18:54   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #5

Quote:
Originally Posted by Marttt View Post
If you are looking for some finale stuff you can check this plugin:

[L4D2] Unlock Finales [v1.0.1 | 01-July-2021]
Yes!I've been using him! This is also a very, very great plug-in!

Last edited by plug344; 01-04-2022 at 19:00.
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plug344
Member
Join Date: Dec 2021
Old 02-10-2022 , 03:45   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #6

sorry, i tried to replace the "make_clip" part of all vscript .nut files with "//make_clip", it does remove a lot of invisible walls, but there are some special things, such as the place where the electric switch is activated in c10m2, the infected can into those passages by use their dedicated ladders, and the survivors, even if they can use the infected's ladders or jumped high due to low gravity, were blocked by an invisible wall and couldn't get into those places, and even I used the sm_ent command in the Dev Cmds plugin of Silvers to get nothing.
And such as in the c2m1 map of survival mode, even if I use the stripper to filter all "func_brush", I can only remove the models of the barbed wire. There is still an invisible wall where the barbed wire was originally. sm_ent command can't still find something

Last edited by plug344; 02-10-2022 at 03:51.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-10-2022 , 03:58   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #7

You can try to use Stripper:Source to remove some invisible walls such as:

Code:
filter:
{
	"classname" "func_playerinfected_clip"
}
{
	"classname" "func_playerghostinfected_clip"
}
Suggest googling about that.

Some walls maybe compiled into the map and cannot be removed.
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plug344
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Join Date: Dec 2021
Old 02-10-2022 , 20:49   Re: [L4D2]How to make survivors as unimpeded as infected people?
Reply With Quote #8

Thank you Silvers!
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