Hi, i saw this idea on other thread and had a very good idea, see, on my servers ppl like multijump and use it all the time, but in some locations like MIDDLE to SHORT A, they can jump on the box and rush very fast to BOMBSITE A, or at CT SPAWN, doublejump to SHORT A, and other locations in other maps, i want to block them using Y X Z units like on walkguard, using a command like +adzone, and save the location to a cfg file, can anyone do this for me? and i bet a lot of people would like that
can be this plugin or any other multijump, i don't mind
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#define ADMINACCESS ADMIN_CHAT
new jumpnum[33] = 0
new bool:dojump[33] = false
public plugin_init()
{
register_plugin("MultiJump","1.1","twistedeuphoria")
register_cvar("amx_maxjumps","1")
register_cvar("amx_mjadminonly","0")
}
public client_putinserver(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_disconnect(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_PreThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(get_cvar_num("amx_mjadminonly") && (!access(id,ADMINACCESS))) return PLUGIN_CONTINUE
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(jumpnum[id] < get_cvar_num("amx_maxjumps"))
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(get_cvar_num("amx_mjadminonly") && (!access(id,ADMINACCESS))) return PLUGIN_CONTINUE
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}