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Castor Troy's Golden Colts


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op1e
Junior Member
Join Date: Jul 2005
Location: U.S.
Old 08-11-2005 , 20:29   fiveseven
Reply With Quote #21

anyway of upping the ammo capacity for the 5.7? This would make for some interesting possiblities, like another deagle (7 shots), or a .45 1911, or even a rifle (would work with zoomguns plugin). Only bug I have is it shows 20 shots in the clip until you fire a round, and shows reserve ammo as 100 shots. Good though, I'm running both now, + mp5m203!!!
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-11-2005 , 21:44  
Reply With Quote #22

I found the 5-7 was rigged, and almost all my regulars wanted me to drop it.
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op1e
Junior Member
Join Date: Jul 2005
Location: U.S.
Old 08-18-2005 , 19:44   did a little tweaking
Reply With Quote #23

Did a little thinking and considered which other underdog weapon could use this and decided on the M3. I love the shotguns in CS but always get owned when I try to use them against my bots. Three shots at point blank to kill someone, come on!!! If ever there should be a one hit kill weapon in the game, the benelli 12 gauge would be it. Plus the fact that it is neither semi nor fully automatic and you have to place your shots with good timing at a moving target because you have to pump it each time make it the most fair candidate. Tested it and medium to long range shooting is ineffective (headshot wont happen) so this wont be a camping/awp replacement tool. You will have to get in close with this one. All I did was change the weapon name in the golden colts plugin, all credit goes to original author.
Attached Files
File Type: sma Get Plugin or Get Source (rb_m3.sma - 675 views - 2.5 KB)
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op1e
Junior Member
Join Date: Jul 2005
Location: U.S.
Old 08-18-2005 , 19:49   glock
Reply With Quote #24

I also took a stab at making this for the glock18 as well bet wouldnt compile. Is there another name that I should use instead of "glock18". Got "error 017 undefined symbol CSW_glock18". maybe there is another way I should write it, dont know.
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pikachudisney
Member
Join Date: Mar 2005
Location: L.A.
Old 09-08-2005 , 05:54  
Reply With Quote #25

are you even paying attention to the bug reports we are making??? come on man this would be a great plugin to my server but you need to fix the problem with the ammo and reloading all the time when not needed.
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hartsu
New Member
Join Date: Oct 2005
Old 10-11-2005 , 10:33  
Reply With Quote #26

WTF WHAT IS THIS SHIT I THINK YOU HAVENT MADE THE HL MOD THE SPECIALISTS BECAUSE THIS WEAPON IS IN IT CANT YOU DO ANYTHING ON YOUR OWN GO TO http://www.specialistsmod.net AND SEE YOURSELF!!!
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genesis
Senior Member
Join Date: Oct 2004
Location: CALIFORNIA, USA
Old 10-11-2005 , 12:55  
Reply With Quote #27

who said this model WASN'T in the specialists? Point whats your point?

read the my first post theres a line:

Special thanks go out to the friendly people at Clan of the Dead Goat for providing a nice ts to cs 1.6 port for the model.
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Soulseker
Senior Member
Join Date: Sep 2005
Old 10-26-2005 , 15:30  
Reply With Quote #28

you can download the model at www.csbanana.com
--------------------------------------------------
bug report:
after reload = 30 x 9mm
after 1 shoot = 15 x 9mm
the 15 rounds are missing from all 9mm
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AAleaderNik
Member
Join Date: Dec 2005
Old 02-13-2006 , 01:53  
Reply With Quote #29

on the castor troy colts you said it has 8 bullets instead of w/e but i loaded everything onto my server and it still has the same amount of bullets and i think i havent got to try the dmg out yet but i dont think that dmg changed either i think just the model looks different
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10Stars
Senior Member
Join Date: Mar 2006
Location: New Jersey
Old 03-13-2006 , 19:26  
Reply With Quote #30

Sweet skins, for anyone that doesnt have them you can see them at my server in my comment, and you know that even though you start with 16 rounds you can reload to 30?

Anyway, another great plugin, check it out!
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