Reserved Slots using 'connect' and client limit bypass fix
Plugin's features:
- Reserved slots for VIPs with
Reservation Flag (a). They can join to the server typing
connect <serverip> on console even if the server is full (example: 32/32)
- No need any 'connect' extension anymore, just
PTaH (See requeriments)
- Fixed the
connect <serverip> issue from CS:GO. There're a lot of open threads talking about this issue. Basically when a public user type
connect <serverip> on console, he can join to the server even if it's full.
This plugin fix that and they won't be able to join if the server is full anymore (they will be kicked after they join)
By the way these are some images from my server some months ago, to show you about the issue on CS:GO:
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Cvars
sm_reserved_slots_enabled "Enables/disables this plugin"
sm_reserved_slots_type "Who gets kicked out: 1 - Highest ping player, 2 - Longest connection time player, 3 - Random player, 4 - Shortest connection time player"
sm_reserved_slots_reason "Reason used when kicking players"
sm_reserved_slots_fullserverreason "Reason used when someone without privileges join"
sm_reserved_slots_kick "1 - Enable VIP connect kick method only, 0 - Disable VIP connect kick method only"
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Requirements
PTaH
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