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[CSS] Zombie Riot Addon


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digitaLtyraNt
Member
Join Date: Jan 2010
Old 01-25-2010 , 00:25   Re: [CSS] Zombie Riot Addon
Reply With Quote #11

would be nice if you could change the primaries and secondaries for different days
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 01-25-2010 , 00:27   Re: [CSS] Zombie Riot Addon
Reply With Quote #12

Ooh, nice I didn't even see this, I'll link to it in the ZRiot thread
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 01-27-2010 , 04:33   Re: [CSS] Zombie Riot Addon
Reply With Quote #13

Quote:
Originally Posted by digitaLtyraNt View Post
would be nice if you could change the primaries and secondaries for different days

Hmm not sure how i would do that. unless greyscale made a native for checking the day its on.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 07-19-2012 , 11:26   Re: [CSS] Zombie Riot Addon
Reply With Quote #14

For some reason humans get moved to t at random times. Ive looked at the source to make sure that there was nothing there that I had missed recoded and realoaded the plugin.
Anyone else have issues like this ?
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Angel Just
Junior Member
Join Date: Apr 2013
Old 04-10-2013 , 09:27   Re: [CSS] Zombie Riot Addon
Reply With Quote #15

Fix- Weapons dissapear/gets invisible once played for abit/shooting a zombie!
Angel Just is offline
Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 04-10-2013 , 11:36   Re: [CSS] Zombie Riot Addon
Reply With Quote #16

What? And this is outdated. I'm pretty sure he added start weapons into the base plugin.
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khanhtruong777
Junior Member
Join Date: Apr 2013
Location: Vietnam
Old 11-08-2013 , 06:42   Re: [CSS] Zombie Riot Addon
Reply With Quote #17

Hi there, good job with the add-on. After a few times trying it on my zombie server, i have some suggestions:
1. Make the plugin to create a cfg file in cstrike\cfg\sourcemod the first time it's loaded, so next time it will read the configuration from there.
2. When a player survives a day, keep the weapons he bought in the previous day.
3. When a player spawns (for the first time or after dying), give random weapons instead of just m3 shotgun and deagle.
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