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FF2 Silanos Rework (FF2, BVB, Rewrite)


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FurretX
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Join Date: Jul 2021
Location: vsh_streets_v2
Old 05-27-2022 , 23:00   Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #1

The edgy spy.

This version of Silanos features some new features, and some same.

Rage: Ambassador with 12 bullets. Bullets do stock damage, fires slightly faster, and penetrates enemies.

M3: Point Teleport with 22 second cooldown.
R: Grapple Hook with 24 second cooldown.
M2: Cloak Watch that gives Increased Speed while Cloaked.

Required Plugins for Freak Fortress 2 and BVB Abilities:
ffbat_defaults
ff2_cloakpack
ff2_dynamic_teleporter
ff2_grapplehookplus
ff2_dynamic_defaults

Plugins for FF2 and BVB abilities are included in the ZIP. (I can't find the rewrite specific one.)

ZIP contains a Normal Freak Fortress 2 version, a Freak Fortress 2 Rewrite Version, and a Boss VS Boss version.

Rewrite version may not work, I can't test it because my server doesn't run the Rewrite.

Credit to Sadao for the original boss. (Sorry for not originally giving credit.)
Attached Files
File Type: zip silanos_fixed.zip (14.32 MB, 46 views)
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Last edited by FurretX; 07-11-2022 at 13:35. Reason: forums.alliedmods.net/showpost.php?p=2780296
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Batfoxkid
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Join Date: Nov 2018
Location: ''On the map''
Old 05-28-2022 , 00:25   Re: Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #2

Your missing the source file for ff2_dynamic_teleporter.ff2
It's required to have source code when you upload compiled plugins.
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FurretX
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Join Date: Jul 2021
Location: vsh_streets_v2
Old 05-28-2022 , 10:10   Re: Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #3

Quote:
Originally Posted by Batfoxkid View Post
Your missing the source file for ff2_dynamic_teleporter.ff2
It's required to have source code when you upload compiled plugins.
Thanks for telling me, I had trouble finding it, but someone was able to send it to me.

The ZIP should be updated now.
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Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 05-28-2022 , 12:33   Re: Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #4

Some issues found in the configs

silanos.cfg
Code:
A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is recommended.
silanos_bvb.cfg
Code:
A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is recommended.

I've manually added "version" "99" to the config in order to prevent loading on FF2-Official which doesn't support BvB.

Btw, I've noticed the health formula is static, not depending on the number of players. Intended?
silanos_rewrite.cfg
Code:
I've checked this config manually, because my tool is not ready to parse this format.

A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is recommended.

The 'download' section was absolutely bonkers. There should not be number enumeration for the files. Also materials entries had extensions. I hope the fixes will work just fine.

This config also has static health formula. Is this intended?
I'm attaching the fixed configs here.
Attached Files
File Type: zip silanos.zip (6.4 KB, 13 views)
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Last edited by Naydef; 05-28-2022 at 12:35.
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FurretX
Member
Join Date: Jul 2021
Location: vsh_streets_v2
Old 05-28-2022 , 13:47   Re: Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #5

Quote:
Originally Posted by Naydef View Post
Some issues found in the configs

silanos.cfg
Code:
A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is recommended.
silanos_bvb.cfg
Code:
A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is recommended.

I've manually added "version" "99" to the config in order to prevent loading on FF2-Official which doesn't support BvB.

Btw, I've noticed the health formula is static, not depending on the number of players. Intended?
silanos_rewrite.cfg
Code:
I've checked this config manually, because my tool is not ready to parse this format.

A sound is not in the download table
File 'freak_fortress_2/silanos_bvb/lastman.mp3'

Inconsistent use of path separator character. Unix / is recommended.

The 'download' section was absolutely bonkers. There should not be number enumeration for the files. Also materials entries had extensions. I hope the fixes will work just fine.

This config also has static health formula. Is this intended?
I'm attaching the fixed configs here.
Thank you, I have uploaded the new CFGs.

The static HP was only intended for the BVB version.
I have changed the Rewrite version to have the correct HP formula.
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Sadao
Member
Join Date: Jul 2017
Old 07-10-2022 , 05:52   Re: Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #6

When rewriting my bosses, please give credit.
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FurretX
Member
Join Date: Jul 2021
Location: vsh_streets_v2
Old 07-11-2022 , 13:36   Re: Silanos Rework (FF2, BVB, Rewrite)
Reply With Quote #7

I guess I had forgotten to give credit.

Credit has been added.

Sorry for not originally doing it.
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