Raised This Month: $12 Target: $400
 3% 

[L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)


Post New Thread Reply   
 
Thread Tools Display Modes
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-24-2018 , 17:39   Re: [L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)
Reply With Quote #21

Quote:
Originally Posted by ZBzibing View Post
Whether it is only supported to pass the score, as long as the player does not arrive in the security room, the score will not be recorded in SQL.
This plugin doesn't even use SQL. Also, I see that you posted the same exact message in the other 2 player stats plugins. I would recommend using one of those instead of mine since mine is just using KeyValues which isn't fully reliable for whatever you're trying to set up.
__________________
Psyk0tik is offline
ZBzibing
Senior Member
Join Date: Dec 2012
Old 10-27-2018 , 06:07   Re: [L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)
Reply With Quote #22

Quote:
Originally Posted by Crasher_3637 View Post
This plugin doesn't even use SQL. Also, I see that you posted the same exact message in the other 2 player stats plugins. I would recommend using one of those instead of mine since mine is just using KeyValues which isn't fully reliable for whatever you're trying to set up.
Yes, I also asked about other. But it is not a customs clearance record.
Thank you for your reply
ZBzibing is offline
ZBzibing
Senior Member
Join Date: Dec 2012
Old 10-27-2018 , 06:10   Re: [L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)
Reply With Quote #23

Without using SQL, can you achieve scores only when you pass the score, and players who do not arrive in the security room do not record the scores.
ZBzibing is offline
WHOEYEM
New Member
Join Date: Oct 2018
Old 10-27-2018 , 07:26   Re: [L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)
Reply With Quote #24

pss_info <#userid|name>

what does mean..

i dont understand ..

team stats . do not work ..

plz help me
WHOEYEM is offline
edwinvega86
Senior Member
Join Date: Feb 2016
Old 07-27-2019 , 04:04   Re: [L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)
Reply With Quote #25

good complement but there is something to correct when launching the molotov to the survivor or the infected specials the accuracy of shooting increases dramatically. It seems to me that when the Molotov is launched, it counts as an attack and when it falls and goes on killing zombie barios it is like killing zombie bars with one shot, this happens with the pipebom as well. Maybe more bombs shouldn't count as a prison. I hope you understand what I say since I use google translator.


I could add some TOP.

Last edited by edwinvega86; 07-27-2019 at 07:27.
edwinvega86 is offline
moekai
Member
Join Date: Jul 2019
Old 08-07-2019 , 14:20   Re: [L4D & L4D2] Player Skill Stats (v8.5, 06-21-2018)
Reply With Quote #26

Can you add an option to only save data per round and reset the data if the round failed? I need it to use in Survival mode.
moekai is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:08.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode