toxiic5760, good work and thanks for the patience. I should have asked you to test just Hosties on its own before going through the others. It looked like OnGameFrame code but I guess taking another look it could be any timer we have in Hosties. So I have not completely isolated the issue yet based on the stack trace. Try this fix:
https://github.com/dataviruset/sm-ho...40d633511fd218
Also, does this happen *every* time during these LRs or only some of the time?
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