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[Req] Longjump Plugin With WJ bhlj + stup dcj & noblock


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paprzyk
Junior Member
Join Date: May 2008
Old 12-14-2008 , 14:24   [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #1

Hi,

At Beggining Sorry for my English,


I'm looking for plugin With wj, dcj bhlj + stup but I cant find it. I heard that this plugin is called "eXtreme Mod 2.2b7 Lt.RAT`s edition v3 bl" Is it true??
I know there is kz_stats.amxx but there is no /ljtop. I know this "wj" plugin has bugs so its not published yet.


Im looking for no-block plugin too. I have found one but it doesn't work


Regards,

Paprzyk
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 12-14-2008 , 14:36   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #2

I'm working on a LongJump Stats All-In-One plugin.
Currently I have made:
  • LongJump Stats
  • BhopJump Stats
  • CountJump Stats
  • Double CountJump Stats
  • HighJump Stats

All have these features:
  • Distance
  • PreStrafe
  • MaxSpeed
  • Strafes
  • Sync
  • MaxSpeed per Strafe
  • Sync per Strafe
  • Script Detector

LongJump Stats right now is the only one with a Top and a menu.

These are a work in progress, and I still have other types of jumps to detect.
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xPaw
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Old 12-14-2008 , 14:49   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #3

Quote:
called "eXtreme Mod 2.2b7 Lt.RAT`s edition v3 bl"
yes true

@Exolent: waiting...
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hleV
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Join Date: Mar 2007
Location: Lithuania
Old 12-14-2008 , 15:12   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #4

What's WJ?
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 12-14-2008 , 15:14   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #5

I think that's Wierd LongJump, but I still don't know what type of LongJump would be "Wierd".
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minimiller
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Join Date: Aug 2007
Location: United Kingdom
Old 12-14-2008 , 15:18   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #6

Its where u drop from a higher ledge to a lower ledge, then jump
Explained in this picture:


EDIT: this picture:


as u can see, i took alot of time over it
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Last edited by minimiller; 12-27-2008 at 14:43.
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Exolent[jNr]
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Old 12-14-2008 , 15:21   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #7

LOL! Stewie!

I would have considered that as a Drop Countjump, not a LongJump, because you have that air time for prestrafe.
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minimiller
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Location: United Kingdom
Old 12-14-2008 , 15:26   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #8

Aparently a drop cj is where you duck or doubleduck at the top of the ledge
Take a look at weird_longjumps.bsp or here:
http://xtreme-jumps.eu/e107_plugins/...pic.php?134099
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paprzyk
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Join Date: May 2008
Old 12-14-2008 , 15:28   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #9

Exolent I'm looking forward for ur plugin

I've got sma of kz_stats.amxx.

Can someone Edit it and add /ljtop??

Code:
#include <amxmodx>
#include <fakemeta>

#define PLUGIN "KZ Stats"
#define VERSION "___"
#define AUTHOR "SchlumPF"

// maxspeed manchmal anders als bei rat
// add consoleprint in menu

//#pragma semicolon 1

//#define DONT_SHOW_COMMANDS_IN_CHAT    // Comment this if you don't want to see any nasty commands in chat :)

new bool:g_bBeam[33];
new bool:g_bStrafeStats[33];
new g_iJumpStats[33];
new g_iOutput[33];

new bool:g_bFirstFrame[33];
new bool:g_bInAir[33];
new bool:g_bInBhop[33];
new bool:g_bInCountJump[33];
new bool:g_bInDuck[33];

new g_pSvGravity;

new g_pMinDistance;
new g_pMaxDistance;

new g_pHudMessageCoords;
new g_pHudMessageColors;
new g_pHudMessageFailedColors;

new g_flBeam;

public plugin_init( )
{
    register_plugin( PLUGIN, VERSION, AUTHOR );
    
    g_pSvGravity = get_cvar_pointer( "sv_gravity" );
    
    g_pMinDistance = register_cvar( "kz_stats_min_distance", "200" );
    g_pMaxDistance = register_cvar( "kz_stats_max_distance", "280" );
    
    g_pHudMessageCoords = register_cvar( "kz_stats_coords", "-1.0 -0.2" );
    g_pHudMessageColors = register_cvar( "kz_stats_color", "0 250 180" );
    g_pHudMessageFailedColors = register_cvar( "kz_stats_failedcolor", "180 0 250" );
    
    register_clcmd( "say /ljstats", "menuDisplay" );
    register_clcmd( "say /kzstats", "menuDisplay" );
    
    register_forward( FM_PlayerPreThink, "fwdPlayerPreThink_Pre", 0 );
    
    register_menucmd( register_menuid( "\rKZ Stats - SchlumPF^n^n" ), 1023, "menuAction" );
}

public plugin_precache( )
{
    g_flBeam = engfunc( EngFunc_PrecacheModel, "sprites/zbeam1.spr" );
}

public menuDisplay( plr )
{
    static menu[511];
    
    new len = formatex( menu, 511, "\rKZ Stats - SchlumPF^n^n" );
    
    len += formatex( menu[len], 511 - len, "\r01.\w Jump-Stats: \d%s^n", g_iJumpStats[plr] > 1 ? ( g_iJumpStats[plr] == 2 ? "failed stats" : "height difference stats" ) : ( g_iJumpStats[plr] == 0 ? "disabled" : "normal stats" ) );
    len += formatex( menu[len], 511 - len, "\r02.\w Strafe-Stats: \d%s^n^n", g_bStrafeStats[plr] ? "enabled" : "disabled" );
    len += formatex( menu[len], 511 - len, "\r03.\w Output: \d%s^n^n", g_iOutput[plr] == 0 ? "hudmessage" : ( g_iOutput[plr] == 1 ? "text" : "hudmessage & text" ) );
    len += formatex( menu[len], 511 - len, "\r04.\w Beam: \d%s^n^n", g_bBeam[plr] ? "enabled" : "disabled" );
    
    len += formatex( menu[len], 511 - len, "\r00.\w Exit" );
    
    show_menu( plr, ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<9 ), menu, -1 );
    
    #if defined DONT_SHOW_COMMANDS_IN_CHAT
        return PLUGIN_HANDLED_MAIN;
    #endif
}

public menuAction( plr, key )
{
    switch( key )
    {
        case 0:
        {
            g_iJumpStats[plr] == 3 ? ( g_iJumpStats[plr] = 0 ) : g_iJumpStats[plr]++;
            menuDisplay( plr );
        }
        case 1:
        {
            g_bStrafeStats[plr] = !g_bStrafeStats[plr];
            menuDisplay( plr );
        }
        case 2:
        {
            g_iOutput[plr] == 2 ? ( g_iOutput[plr] = 0 ) : g_iOutput[plr]++;
            menuDisplay( plr );
        }
        case 3:
        {
            g_bBeam[plr] = !g_bBeam[plr];
            menuDisplay( plr );
        }
        case 9:
        {
            // 'x' is just a delimiter, another character can be used as well but make sure that str_to_int() stops reading the integer on that new delimiter
            client_cmd( plr, "setinfo ^"kz_stats^" ^"%ix%ix%ix%i^"", g_iJumpStats[plr], g_bStrafeStats[plr], g_iOutput[plr], g_bBeam[plr] );
            show_menu( plr, 0, "" );
        }
    }
}

public fwdPlayerPreThink_Pre( plr )
{
    if( !is_user_alive( plr ) || !g_iJumpStats[plr] )
    {
        return FMRES_IGNORED;
    }
    
    static frames[33], frames_gained_speed[33];
    static Float:maxspeed[33], Float:prestrafe[33];
    static Float:frame_origin[33][2][3], Float:frame_velocity[33][2][3];
    static Float:jumpoff_time[33];
    static Float:jumpoff_origin[33][3];
    
    static cvar_string[32], x_coord[9], y_coord[9], red[4], green[4], blue[4];
    

    static button, oldbuttons, flags;
    button = pev( plr, pev_button );
    flags = pev( plr, pev_flags );
    oldbuttons = pev( plr, pev_oldbuttons );
    
    static Float:current_origin[3], Float:current_velocity[3], Float:current_speed;
    pev( plr, pev_origin, current_origin );
    pev( plr, pev_velocity, current_velocity );
    current_speed = floatsqroot( floatpower( current_velocity[0], 2.0 ) + floatpower( current_velocity[1], 2.0 ) ); // this is the same as vector_length for cur_vel without [2]
    
    if( g_bInAir[plr] && !( flags & FL_ONGROUND ) )
    {    
        if( g_iJumpStats[plr] == 3 || ( is_user_ducking( plr ) ? current_origin[2] + 18.0 : current_origin[2] ) - jumpoff_origin[plr][2] > 0.0 )
        {
            static Float:speed_last_frame[33];
        
            if( g_bFirstFrame[plr] )
            {
                g_bFirstFrame[plr] = false;
                
                frame_origin[plr][0] = current_origin;
                frame_velocity[plr][0] = current_velocity;
                
                frames[plr] = 0;
                frames_gained_speed[plr] = 0;
                
                speed_last_frame[plr] = prestrafe[plr];
            }
            else
            {
                frame_origin[plr][1] = current_origin;
                frame_velocity[plr][1] = current_velocity;
            }
            
            if( current_speed > speed_last_frame[plr] )
            {
                frames_gained_speed[plr]++;
            }
            frames[plr]++;
            speed_last_frame[plr] = current_speed;
            
            if( current_speed > maxspeed[plr] )
            {
                maxspeed[plr] = current_speed;
            }
        }
    }
    
    if( flags & FL_ONGROUND && button & IN_JUMP && !( oldbuttons & IN_JUMP ) && !g_bInAir[plr] )
    {
        jumpoff_time[plr] = get_gametime( );
        jumpoff_origin[plr] = current_origin;
        
        g_bInAir[plr] = true;
        g_bFirstFrame[plr] = true;
        
        prestrafe[plr] = current_speed;
        maxspeed[plr] = current_speed;
    }
    else if( flags & FL_ONGROUND && g_bInAir[plr] )
    {
        static bool:ducking, Float:height_difference;
        ducking = is_user_ducking( plr );
        height_difference = ( is_user_ducking( plr ) ? current_origin[2] + 18.0 : current_origin[2] ) - jumpoff_origin[plr][2];
        
        static Float:sync, Float:gain;
        sync = float( frames_gained_speed[plr] * 100 ) / float( frames[plr] );
        gain = maxspeed[plr] - prestrafe[plr];
        
        static Float:gravity;
        gravity = pev( plr, pev_gravity ) * get_pcvar_float( g_pSvGravity );
        
        get_pcvar_string( g_pHudMessageCoords, cvar_string, 31 );
        parse( cvar_string, x_coord, 9, y_coord, 9 );
        
        static Float:distance;
        if( g_iJumpStats[plr] == 2  )
        {    
            if( height_difference < 0.0 )
            {
                distance = calculate_failed_distance( ducking, gravity, jumpoff_origin[plr], current_velocity, frame_origin[plr][1], frame_velocity[plr][1] );
                
                if( !( get_pcvar_float( g_pMinDistance ) <= distance <= get_pcvar_float( g_pMaxDistance ) ) )
                {
                    reset( plr );
                    return FMRES_IGNORED;
                }
                
                if( g_iOutput[plr] != 1 )
                {
                    get_pcvar_string( g_pHudMessageFailedColors, cvar_string, 31 );
                    parse( cvar_string, red, 3, green, 3, blue, 3 );
                
                    set_hudmessage( str_to_num( red ), str_to_num( green ), str_to_num( blue ), str_to_float( x_coord ), str_to_float( y_coord ), 0, 6.0, 2.5, 0.0, 0.0, 1 );
                    
                    show_hudmessage( plr, "Distance: %f^nMaxspeed: %f (%.3f)^nPrestrafe: %f^nSync: %f%%^nStrafecounter: todo", distance, maxspeed[plr], gain, prestrafe[plr], sync );
                }
                
                if( g_iOutput[plr] != 0 )
                {
                    chat_print( plr, "FailedDistance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%", distance, maxspeed[plr], gain, prestrafe[plr], sync );
                }
                
                client_print( plr, print_console, "FailedDistance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%", distance, maxspeed[plr], gain, prestrafe[plr], sync );
            }
            else if( height_difference == 0.0 )
            {
                distance = calculate_real_distance( ducking, gravity, jumpoff_origin[plr], current_origin, frame_origin[plr], frame_velocity[plr] );
            
                if( !( get_pcvar_float( g_pMinDistance ) <= distance <= get_pcvar_float( g_pMaxDistance ) ) )
                {
                    reset( plr );
                    return FMRES_IGNORED;
                }
        
                if( g_iOutput[plr] != 1 )
                {
                    get_pcvar_string( g_pHudMessageColors, cvar_string, 31 );
                    parse( cvar_string, red, 3, green, 3, blue, 3 );
                
                    set_hudmessage( str_to_num( red ), str_to_num( green ), str_to_num( blue ), str_to_float( x_coord ), str_to_float( y_coord ), 0, 6.0, 2.5, 0.0, 0.0, 1 );
                    
                    show_hudmessage( plr, "Distance: %f^nMaxspeed: %f (%.3f)^nPrestrafe: %f^nSync: %f%%^nStrafecounter: todo", distance, maxspeed[plr], gain, prestrafe[plr], sync );
                }
                
                if( g_iOutput[plr] != 0 )
                {
                    chat_print( plr, "Distance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%", distance, maxspeed[plr], gain, prestrafe[plr], sync );
                }
                
                client_print( plr, print_console, "Distance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%", distance, maxspeed[plr], gain, prestrafe[plr], sync );
            }
            else
            {
                reset( plr );
                return FMRES_IGNORED;
            }
        }
        else if( g_iJumpStats[plr] == 3 )
        {
            distance = calculate_real_distance( ducking, gravity, jumpoff_origin[plr], current_origin, frame_origin[plr], frame_velocity[plr] );
            
            if( !( get_pcvar_float( g_pMinDistance ) <= distance <= get_pcvar_float( g_pMaxDistance ) ) )
            {
                reset( plr );
                return FMRES_IGNORED;
            }
            
            if( g_iOutput[plr] != 1 )
            {
                get_pcvar_string( g_pHudMessageColors, cvar_string, 31 );
                parse( cvar_string, red, 3, green, 3, blue, 3 );
                
                set_hudmessage( str_to_num( red ), str_to_num( green ), str_to_num( blue ), str_to_float( x_coord ), str_to_float( y_coord ), 0, 6.0, 2.5, 0.0, 0.0, 1 );
                    
                show_hudmessage( plr, "Distance: %f^nMaxspeed: %f (%.3f)^nPrestrafe: %f^nSync: %f%%^nStrafecounter: todo^nHeight difference: %s%f", distance, maxspeed[plr], gain, prestrafe[plr], sync, height_difference > 0.0 ? "+" : "", height_difference );
            }
            
            if( g_iOutput[plr] != 0 )
            {
                chat_print( plr, "Distance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%% HeightDifference %s%.3f", distance, maxspeed[plr], gain, prestrafe[plr], sync, height_difference > 0.0 ? "+" : "", height_difference );
            }
                
            client_print( plr, print_console, "Distance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%% HeightDifference %s%.3f", distance, maxspeed[plr], gain, prestrafe[plr], sync, height_difference > 0.0 ? "+" : "", height_difference );
        }
        else if( g_iJumpStats[plr] == 1 && !height_difference )
        {
            distance = calculate_real_distance( ducking, gravity, jumpoff_origin[plr], current_origin, frame_origin[plr], frame_velocity[plr] );
            
            if( !( get_pcvar_float( g_pMinDistance ) <= distance <= get_pcvar_float( g_pMaxDistance ) ) )
            {
                reset( plr );
                return FMRES_IGNORED;
            }
            
            if( g_iOutput[plr] != 1 )
            {
                get_pcvar_string( g_pHudMessageColors, cvar_string, 31 );
                parse( cvar_string, red, 3, green, 3, blue, 3 );
                
                set_hudmessage( str_to_num( red ), str_to_num( green ), str_to_num( blue ), str_to_float( x_coord ), str_to_float( y_coord ), 0, 6.0, 2.5, 0.0, 0.0, 1 );
                
                show_hudmessage( plr, "Distance: %f^nMaxspeed: %f (%.3f)^nPrestrafe: %f^nSync: %f%%^nStrafecounter: todo", distance, maxspeed[plr], gain, prestrafe[plr], sync );
            }
            
            if( g_iOutput[plr] != 0 )
            {
                chat_print( plr, "Distance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%", distance, maxspeed[plr], gain, prestrafe[plr], sync );
            }
                
            client_print( plr, print_console, "Distance %.3f Maxspeed %.3f (%.3f) Prestrafe %.3f Sync %.3f%", distance, maxspeed[plr], gain, prestrafe[plr], sync );
        }
        
        reset( plr );
    }
    
    return FMRES_IGNORED;
}

public reset( plr )
{
    g_bInAir[plr] = false;
    g_bInBhop[plr] = false;
    g_bInCountJump[plr] = false;
    g_bInDuck[plr] = false;
}

public client_command( plr )
{
    static command[32];
    read_argv( 0, command, 31 );
    
    static const forbidden[][] =
    {
        "tele", "tp", "gocheck", "gc", "stuck", "unstuck", "start", "reset", "restart",
        "spawn", "respawn", "finish", "ct", "spec", "spectator"
    };
    
    if( equal( command, "say" ) )
    {
        read_args( command, 31 );
        remove_quotes( command );
        
        if( ( command[0] == '+' || command[0] == '-' ) && ( equal( command[1], "hook", 4 ) || equal( command[1], "rope", 4 ) ) )
        {
            reset( plr );
        }
    }
    else if( command[0] == '/' || command[0] == '.' )
    {
        copy( command, 31, command[1] );
        
        for( new i ; i < sizeof( forbidden ) ; i++ )
        {
            if( equal( command, forbidden[i] ) )
            {
                reset( plr );
            }
        }
    }
}

public client_putinserver( plr )
{
    // Usually I reset variables which store player data in plugin_connect() but I cannot use get_user_info() before client_putinserver()
    static info[5][16]; info[4][0] = '^0';
    get_user_info( plr, "kz_stats", info[4], 15 );
    
    if( info[4][0] )
    {
        explode( info, 4, 16, info[4], 'x' );
        
        // clamp() to avoid bugs through manually setting the setinfo to too huge or small values
        g_iJumpStats[plr] = clamp( str_to_num( info[0] ), 0, 3 );
        g_bStrafeStats[plr] = clamp( str_to_num( info[1] ), 0, 1 ) ? true : false;
        g_iOutput[plr] = clamp( str_to_num( info[2] ), 0, 2 );
        g_bBeam[plr] = clamp( str_to_num( info[3] ), 0, 1 ) ? true : false;
    }
    else
    {
        g_iJumpStats[plr] = 0;
        g_bStrafeStats[plr] = false;
        g_iOutput[plr] = 0;
        g_bBeam[plr] = false;
    }
    
    reset( plr );
}

Float:calculate_real_distance( bool:ducking, Float:gravity, Float:jumpoff_origin[3], Float:origin[3], Float:frame_origin[2][3], Float:frame_velocity[2][3] )
{
    static Float:distance1;
    distance1 = get_distance_f( jumpoff_origin, origin ) + 32.0;
            
    static Float:_time;
    _time = floatdiv( -floatsqroot( floatpower( frame_velocity[0][2], 2.0 ) + ( 2 * gravity * ( frame_origin[0][2] - origin[2] ) ) ) - frame_velocity[1][2], -gravity );
            
    static Float:land_origin[3];
    land_origin[0] = frame_origin[1][0] < origin[0] ? frame_origin[1][0] + _time * floatabs( frame_velocity[1][0] ) : frame_origin[1][0] - _time * floatabs( frame_velocity[1][0] );
    land_origin[1] = frame_origin[1][1] < origin[1] ? frame_origin[1][1] + _time * floatabs( frame_velocity[1][1] ) : frame_origin[1][1] - _time * floatabs( frame_velocity[1][1] );
    land_origin[2] = ducking ? origin[2] + 18.0 : origin[2];
            
    static Float:distance2;
    distance2 = get_distance_f( jumpoff_origin, land_origin ) + 32.0;
    
    return distance1 > distance2 ? distance2 : distance1;
}

Float:calculate_failed_distance( bool:ducking, Float:gravity, Float:jumpoff_origin[3], Float:velocity[3], Float:failed_origin[3], Float:failed_velocity[3] )
{
    gravity = -gravity;
    if( ducking ) jumpoff_origin[2] -= 18.0;
            
    static Float:_time;
    _time = ( -failed_velocity[2] - floatsqroot( floatpower( failed_velocity[2], 2.0 ) - 2.0 * gravity * ( failed_origin[2] - jumpoff_origin[2] ) ) ) / gravity;
    
    static Float:distance_x, Float:distance_y;
    distance_x = floatabs( failed_origin[0] - jumpoff_origin[0] ) + floatabs( velocity[0] * _time );
    distance_y = floatabs( failed_origin[1] - jumpoff_origin[1] ) + floatabs( velocity[1] * _time );
    
    return floatsqroot( floatpower( distance_x, 2.0 ) + floatpower( distance_y, 2.0 ) ) + 32.0;
}

bool:is_user_ducking( plr )
{
    if( !pev_valid( plr )  )
    {
        return false;
    }
    
    new Float:abs_min[3], Float:abs_max[3];
    
    pev( plr, pev_absmin, abs_min );
    pev( plr, pev_absmax, abs_max );
    
    abs_min[2] += 64.0;
    
    if( abs_min[2] < abs_max[2] )
    {
        return false;
    }
    
    return true;
}

chat_print( plr, const message[], { Float, Sql, Result, _ }:... )
{
    static msg[192], len;
    msg[0] = 0x04;
    len = format( msg[1], sizeof msg - 2, "[XJ] " ) + 1;
    msg[len] = 0x01;
    
    vformat( msg[7], sizeof msg - 8, message, 3 );
    
    static maxplayers, message_saytext;
    if( !maxplayers || !message_saytext )
    {
        maxplayers = get_maxplayers( )
        message_saytext = get_user_msgid( "SayText" )
    }
    
    if( plr <= maxplayers && plr )
    {
        message_begin( MSG_ONE, message_saytext, { 0, 0, 0 }, plr );
        write_byte( plr );
        write_string( msg );
        message_end( );
    }
    else if( !plr )
    {
        for( new i = 1; i <= maxplayers ; i++ )
        {
            if( !is_user_connected( i ) )
            {
                continue;
            }
            
            message_begin( MSG_ONE, message_saytext, { 0, 0, 0 }, i );
            write_byte( i );
            write_string( msg );
            message_end( );
        }
    }
    
    return 1;
}

explode( output[][], _max, size, input[], delimiter )
{
    new index, l = strlen( input ), len;
    do len += ( 1 + copyc( output[index], size, input[len], delimiter ) );
    while( ( len < l ) && ( ++index < _max ) );
    return index;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1031\\ f0\\ fs16 \n\\ par }*/
And What About noblock?? I didn't find working plugin....

I need plugin from Stewie's! Kz Server

http://www.game-monitor.com/cstrike_...Variables.html

Last edited by paprzyk; 12-14-2008 at 16:11.
paprzyk is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 12-14-2008 , 15:58   Re: [Req] Longjump Plugin With WJ bhlj + stup dcj & noblock
Reply With Quote #10

Wierd Jump has got me excited to code it, but I probably won't get started on it until this week.
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