Interested on this too. Related to exo jumps i only found this netprops.
Code:
Member: m_flLastExoJumpTime (offset 5912) (type float) (bits 0) (NoScale)
Also it could be a new event or a new parameter on jump_event, not sure.
EDIT:
I think that this netprop is new too.
Code:
Member: m_flBootTime (offset 3028) (type float) (bits 0) (NoScale)
EDIT2:
Cvars:
Code:
"exojump" game cheat - equips or removes exojump
"sv_exojump_jumpbonus_forward" = "0.4" client replicated - ExoJump forwards velocity bonus when duck jumping
"sv_exojump_jumpbonus_up" = "0.58" client replicated - ExoJump upwards bonus when holding the jump button
"sv_exostaminajumpcost" = ".040" min. 0.000000 client replicated - Stamina penalty for jumping with exo legs
"sv_exostaminalandcost" = ".015" min. 0.000000 client replicated - Stamina penalty for landing with exo legs
"sv_falldamage_exojump_multiplier" = "0.4" client replicated - ExoJump fall damage multiplier
"sv_jump_impulse_exojump_multiplier" = "1.05" client replicated - ExoJump impulse multiplier
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