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Spawn Protection v1.5


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nenTi
New Member
Join Date: Jun 2008
Old 06-12-2008 , 09:03   Re: Spawn Protection Beta v1.4
Reply With Quote #31

hi, can you add antiblock for the spawnprotection?
so people can not block each other at the spawn point?

we are running a 32 Slot Insurgency Server with your
Plugin and really need a anti block for the spawn players.
But we dont want to install antiblock plugin because pushing
each other to another elevation level can be part of a tactic
in insurgency.

so it should only anti block the spawners ;)
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imported_Anth0ny
Senior Member
Join Date: Jan 2005
Location: Saturn
Old 06-17-2008 , 02:43   Re: Spawn Protection Beta v1.4
Reply With Quote #32

nice work! =)

how about TF2? how this plugin works?
it protects at respawn area only or it can to protect players at all lenght Preparing Time?
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Lord Max
Senior Member
Join Date: Aug 2008
Location: 127.0.0.1
Old 08-17-2008 , 16:33   Re: Spawn Protection Beta v1.4
Reply With Quote #33

I have just installed this mod on my Team Fortress 2 server.

It is a very good plugin and is just what I was looking for, thanks.

Great plugin, especially for TF2, works fine and the colour change is usufully effective.

Thanks again,

Max
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Sgt-Mess
Senior Member
Join Date: Dec 2007
Location: Sway Side,WA
Old 08-28-2008 , 00:35   Re: Spawn Protection Beta v1.4
Reply With Quote #34

When you first spawn it tells you spawn protection is now off twice "2 times".

After that its fine, This was in Insurgency on a linux box.
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Lord Max
Senior Member
Join Date: Aug 2008
Location: 127.0.0.1
Old 08-28-2008 , 11:55   Re: Spawn Protection Beta v1.4
Reply With Quote #35

Quote:
Originally Posted by Sgt-Mess View Post
When you first spawn it tells you spawn protection is now off twice "2 times".

After that its fine, This was in Insurgency on a linux box.
Hey,

Yeh don't worry this does this on my server as well. I don't really know why it does this but it only does it the time when you first join the server and start playing.

After that the plugin works fine, and personally I feel it's one of the best spawn protection plugins around so I will be using it on my server for the future.

Thanks, hope that helps,

Lord Max
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Fredd
Veteran Member
Join Date: Jul 2007
Old 08-28-2008 , 23:03   Re: Spawn Protection Beta v1.4
Reply With Quote #36

yeah that means you are being respawned twice, it's prob because its deathmatch making sure when you spawn you are not by any enemies by the game itself.
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Silent_Water
Member
Join Date: Sep 2008
Old 09-27-2008 , 10:01   Re: Spawn Protection Beta v1.4
Reply With Quote #37

Works fine on DOS:S latest Patch (Palermo) and SourceMod 1.1 SVN

Great work!!!

I've added a line
Code:
AutoExecConfig(true, "spawn_protection");
on line 78 (after creating ConVars) just to make a separate config for spawn protection. It can be found in your cfg/sourcemod/ folder as spawn_protection.cfg and has two settings:

Code:
// enable (1) spawn protection
sp_on 1

// time a player is spawn protected (not vulnerable)
sp_time 5
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abelp
Senior Member
Join Date: May 2008
Old 11-10-2008 , 01:32   Re: Spawn Protection Beta v1.4
Reply With Quote #38

I removed the 2 lines of code where PrintChatToAll so it would'nt keep advertising when it starts and stops spawnprotection.
Im not a coder but i figured that was common sense to me. Is that the way to not make it print to chat?
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Blowin.oO
Junior Member
Join Date: Mar 2009
Location: Toronto
Old 03-22-2009 , 15:47   Re: Spawn Protection Beta v1.4
Reply With Quote #39

does this work for dods???? Source>
nvm
Quote:
Works fine on DOS:S latest Patch (Palermo) and SourceMod 1.1 SVN
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Dundeex
New Member
Join Date: Mar 2009
Old 03-23-2009 , 11:00   Re: Spawn Protection Beta v1.4
Reply With Quote #40

Hi. First of all, thank you for this plugin!

Im going to use this protection on our gungame server. So i think that 5 secs is to much time to be protected. Is there any way to change that?

Greets, Dundeex.
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