Raised This Month: $51 Target: $400
 12% 

FF2 MeeMFromHH's Bosses [MAJOR EDIT UNDONE]


Post New Thread Reply   
 
Thread Tools Display Modes
MeeMFromHH
Senior Member
Join Date: Sep 2015
Location: Degroot Keep
Old 04-26-2017 , 17:27   Re: MeeMFromHH's Bosses [NEW BOSS - Hangman]
Reply With Quote #71

Updated list: Added a new boss - Hangman
__________________
"If fighting is sure to result in victory then you must fight!"
-The Soldier
MeeMFromHH is offline
MeeMFromHH
Senior Member
Join Date: Sep 2015
Location: Degroot Keep
Old 04-27-2017 , 15:12   Re: MeeMFromHH's Bosses [NEW BOSS - namomeD]
Reply With Quote #72

Updated list: Added a new boss - namomeD
__________________
"If fighting is sure to result in victory then you must fight!"
-The Soldier
MeeMFromHH is offline
JuegosPablo
Veteran Member
Join Date: Feb 2016
Location: Gravity is a Harness
Old 04-27-2017 , 17:02   Re: MeeMFromHH's Bosses [NEW BOSS - namomeD]
Reply With Quote #73

Quote:
Originally Posted by MeeMFromHH View Post
Updated list: Added a new boss - namomeD
HMMMMM
__________________
My Youtube Channel
Steam Profile
My Discord: JuegosPablo#0568
JuegosPablo is offline
JuegosPablo
Veteran Member
Join Date: Feb 2016
Location: Gravity is a Harness
Old 04-28-2017 , 23:20   Re: MeeMFromHH's Bosses [NEW BOSS - namomeD]
Reply With Quote #74

my eyes,MY EYES that demo boss
__________________
My Youtube Channel
Steam Profile
My Discord: JuegosPablo#0568
JuegosPablo is offline
MeeMFromHH
Senior Member
Join Date: Sep 2015
Location: Degroot Keep
Old 04-30-2017 , 13:02   Re: MeeMFromHH's Bosses [Death Machine Notice]
Reply With Quote #75

While I was making my Space Soldier boss (my second boss to use AMS), I realized there was more to the AMS ability than I thought. Apparently there were a few more plugins I had to include and also an .inc file that had to go under scripting/include. As soon as it hit me, I realized that Death Machine (my first AMS boss) didn't have the extra files nor the .inc file. Now, I don't know how AMS works and if it might work without these (which I doubt it), but I have included the missing files within Death Machine's download. If your server already has these extra files, ignore this post, but if you're starting a new server, or you don't have any of these files, I'd recommend downloading Death Machine a second time, since now he has the essential files for AMS.
__________________
"If fighting is sure to result in victory then you must fight!"
-The Soldier
MeeMFromHH is offline
JuegosPablo
Veteran Member
Join Date: Feb 2016
Location: Gravity is a Harness
Old 04-30-2017 , 19:39   Re: MeeMFromHH's Bosses [Death Machine Notice]
Reply With Quote #76

Quote:
Originally Posted by MeeMFromHH View Post
While I was making my Space Soldier boss (my second boss to use AMS), I realized there was more to the AMS ability than I thought. Apparently there were a few more plugins I had to include and also an .inc file that had to go under scripting/include. As soon as it hit me, I realized that Death Machine (my first AMS boss) didn't have the extra files nor the .inc file. Now, I don't know how AMS works and if it might work without these (which I doubt it), but I have included the missing files within Death Machine's download. If your server already has these extra files, ignore this post, but if you're starting a new server, or you don't have any of these files, I'd recommend downloading Death Machine a second time, since now he has the essential files for AMS.
AMS No work for me ;_;
__________________
My Youtube Channel
Steam Profile
My Discord: JuegosPablo#0568
JuegosPablo is offline
MeeMFromHH
Senior Member
Join Date: Sep 2015
Location: Degroot Keep
Old 05-04-2017 , 22:23   Re: MeeMFromHH's Bosses [Hangman Update]
Reply With Quote #77

An update has been applied to Hangman: His rage sound is delivered to everyone in the server to match the disturbing visual shown to people's screens. It wouldn't make sense to see a visual without hearing its matching sound, would it?
__________________
"If fighting is sure to result in victory then you must fight!"
-The Soldier
MeeMFromHH is offline
MeeMFromHH
Senior Member
Join Date: Sep 2015
Location: Degroot Keep
Old 05-13-2017 , 21:11   Re: MeeMFromHH's Bosses [Death Machine Update]
Reply With Quote #78

A new version of Death Machine has been implemented, a version that doesn't rely on AMS to run. For those wanting a version of Death Machine without the AMS, go download it. As notice, the version with AMS is still there for those who prefer AMS as opposed to E Rages.
__________________
"If fighting is sure to result in victory then you must fight!"
-The Soldier
MeeMFromHH is offline
MeeMFromHH
Senior Member
Join Date: Sep 2015
Location: Degroot Keep
Old 05-16-2017 , 19:26   Re: MeeMFromHH's Bosses [Bacon Pardner Update]
Reply With Quote #79

Since now I've learned to make models with cosmetics, I have decided to fix, change and update some of my previous bosses, that being Bacon Pardner, who previously owned a gigantic hat, now owns one that actually fits his head. I honestly do not know how Juegospablo (the maker of the previous model) managed to give him a hat bigger than his head, but now I've fixed that.

Below you can see the previous model in comparison to the one I've made:



(And yes, he's supposed to be RED)
__________________
"If fighting is sure to result in victory then you must fight!"
-The Soldier

Last edited by MeeMFromHH; 05-16-2017 at 19:28.
MeeMFromHH is offline
Transit Of Venus
Senior Member
Join Date: May 2014
Location: Australia
Old 06-07-2017 , 07:43   Re: MeeMFromHH's Bosses [Bacon Pardner Update]
Reply With Quote #80

If you want the boss to teleport on rage/lifeloss use this:

"ability3"
{
"name" "rage_instant_teleport"
"arg0" "0"
"plugin_name" "default_abilities"
}

instead of charge_teleport.
__________________

Click on the banner to explore my servers and more
Transit Of Venus is offline
Send a message via ICQ to Transit Of Venus Send a message via Skype™ to Transit Of Venus
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:21.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode