Quote:
Originally Posted by DrCactus
Hi.
How do you remove the whole feature where when you buy an upgrade, the upgrade gets more expensive?
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In configs/uu_attributes.txt you must add/edit in attributes
"increase_ratio" "0.0"
Quote:
also, how do you add the healing and overheal masteries to the medic upgrade options? Same with projectile shield
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Is getting complicated with translations files
2 possibilities
1st you add attribute in configs/uu_attributes.txt
"projectil_shield"
{
"name" "generate rage on heal" //name of ingame attribute
"ref" "projectile Shield" //name of upgrade in menu and translation files
"cost" ......
}
Then u link the attribute in correct loadout in configs/uu_lists.txt
this is from 0.9.5 cfg files
"medig"
{
"special_tweaks_listid" "-1"
"Medigun Specific upgrades"
{
[...]
}
"Medigun Shield Specific upgrades"
{
"Attr1" "Uber Shield"
"Attr4" "Damage bonus vs player (C)"
"Attr5" "Set DamageType Ignite"
"Attr6" "afterburn dmg increased"
"Attr7" "afterburn time increased"
"Attr9" "damage causes airblast"
"Attr10" "airblast pushback scale"
}
}
Then u will have to fill all the translation files
put
"projectile Shield"
{
"en" "projectile Shield"
}
in translations/tf2items_uu.phrases.txt
put
"projectile Shield"
{
"fr" "bouclier projectile"
}
in translations/fr/tf2items_uu.phrases.txt
etc
or
2nd possiblity : wait for next update that will include these (plus a version of medic shield usable in any gamemode)
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