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Zombie Riot V1.9.1b


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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 08-12-2011 , 02:37   Re: Zombie Riot V1.9.1b
Reply With Quote #781

This isn't crashing your server. It's something that happens when the plugin is unloading for whatever reason.

No you can set respawn to 0 and then if you have 1 boss it will only spawn 1.
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digga669
New Member
Join Date: Aug 2011
Old 08-12-2011 , 09:50   Re: Zombie Riot V1.9.1b
Reply With Quote #782

i have a big problem...

within a round it says "terrorists win", the ct's are alive and the zombies aren't dead and the day goes 1 day back...

pls help me
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Caffeinated
Junior Member
Join Date: Oct 2010
Old 08-12-2011 , 10:10   Re: Zombie Riot V1.9.1b
Reply With Quote #783

Quote:
Originally Posted by Greyscale View Post
This isn't crashing your server. It's something that happens when the plugin is unloading for whatever reason.

No you can set respawn to 0 and then if you have 1 boss it will only spawn 1.
Thanks Greyscale. And you really don't think that's crashing it? So it's able to output a error message the same second that the server shuts off, but it is not what's causing it? If it's not what's causing it, I really don't know what would. I have 3 other servers, all with the same plugins as this one, all with the same settings..and NONE of them have this problem.

Guess I'll go digging around..
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digga669
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Join Date: Aug 2011
Old 08-12-2011 , 11:02   Re: Zombie Riot V1.9.1b
Reply With Quote #784

now i know my exact problem..

everytime a player joins on my server, the round ends and the zombies win...

pls help me
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rhelgeby
Veteran Member
Join Date: Oct 2008
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Old 08-12-2011 , 13:40   Re: Zombie Riot V1.9.1b
Reply With Quote #785

Quote:
Originally Posted by Caffeinated View Post
I have 3 other servers, all with the same plugins as this one, all with the same settings..and NONE of them have this problem.
This confirms that ZRiot isn't causing this. There are so many things that could crash a server, but a log message that's printed the same time as the crash doesn't mean they're related. The crash could be anything, and is difficult to debug with out a crash dump.

Disabling everything (all kinds of plugins, not just SM plugins) and adding stuff back one by one is a safe, but boring way to test if it's one of the plugins causing it. Otherwise it might be bad resources (maps/models/etc.) or someone attacking your server.
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Blastermaster
Junior Member
Join Date: Aug 2011
Old 09-01-2011 , 00:58   Re: Zombie Riot V1.9.1b
Reply With Quote #786

Can anyone tell me if or what the limit is on the zombies.txt?

My bots quit spawning. It worked one time and I am lost now.


Code:
"zombies"
{
    "zombie1"
    {
        "type"        "normal"
        "model"        "models/player/zh/zh_charple001.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie2"
    {
        "type"        "normal"
        "model"        "models/player/zh/zh_zombie003.mdl"
        "health"    "550"
        "speed"        "350"
        "gravity"    "0.95"
        "jump"        "10.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie3"
    {
        "type"        "normal"
        "model"        "models/player/zh/zh_corpse002.mdl"
        "health"    "750"
        "speed"        "400"
        "gravity"    "0.9"
        "jump"        "17.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie4"
    {
        "type"        "normal"
        "model"        "models/player/slow/chucky_v3/slow.mdl"
        "health"    "1000"
        "speed"        "500"
        "gravity"    "1.0"
        "jump"        "17.0"
        "fov"        "360"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie5"
    {
        "type"        "normal"
        "model"        "models/player/ics/hellknight_red/t_guerilla.mdl"
        "health"    "500"
        "speed"        "100"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie6"
    {
        "type"        "normal"
        "model"        "models/player/slow/chainsaw_xtreme/chainsaw.mdl"
        "health"    "700"
        "speed"        "400"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie7"
    {
        "type"        "normal"
        "model"        "models/player/techknow/left4dead/hunter.mdl"
        "health"    "700"
        "speed"        "600"
        "gravity"    "1.0"
        "jump"        "15.0"
        "fov"        "220"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie8"
    {
        "type"        "normal"
        "model"        "models/player/techknow/bloodsucker/bloodsucker.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie9"
    {
        "type"        "normal"
        "model"        "models/player/slow/bones/bones.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie10"
    {
        "type"        "normal"
        "model"        "models/player/techknow/cavity/cavity.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie11"
    {
        "type"        "normal"
        "model"        "models/player/slow/frazzle/frazzle.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie12"
    {
        "type"        "normal"
        "model"        "models/player/elis/fty/fatty.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie13"
    {
        "type"        "normal"
        "model"        "models/player/slow/boom_headshot/slow.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie14"
    {
        "type"        "normal"
        "model"        "models/player/elis/sp/spider.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }


    "zombie15"
    {
        "type"        "normal"
        "model"        "models/player/elis/ud/undead.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie16"
    {
        "type"        "normal"
        "model"        "models/player/slow/classic_zombie/classic_zombie.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie17"
    {
        "type"        "normal"
        "model"        "models/player/pil/corpse/zombiecorpse.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie18"
    {
        "type"        "normal"
        "model"        "models/player/pil/fast_v5/pil_fast_v5.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie19"
    {
        "type"        "normal"
        "model"        "models/player/pil/sandro/sandro.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie20"
    {
        "type"        "normal"
        "model"        "models/player/slow/centurion/slow_centurion.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie21"
    {
        "type"        "normal"
        "model"        "models/player/techknow/left4dead/smoker.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie22"
    {
        "type"        "normal"
        "model"        "models/player/pil/sawyer/sawyer.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie23"
    {
        "type"        "normal"
        "model"        "models/player/techknow/left4dead/witch.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie24"
    {
        "type"        "normal"
        "model"        "models/player/pil/classic.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie25"
    {
        "type"        "normal"
        "model"        "models/player/pil/crispier_v2/crispy.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie26"
    {
        "type"        "normal"
        "model"        "models/player/pil/poison/poison.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie27"
    {
        "type"        "normal"
        "model"        "models/player/slow/babycrab_v2/slow_babycrab.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie28"
    {
        "type"        "normal"
        "model"        "models/player/slow/mothercrab2_fix/slow_mothercrab2.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie29"
    {
        "type"        "normal"
        "model"        "models/player/pil/stalker_v6/stalker.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "zombie30"
    {
        "type"        "normal"
        "model"        "models/player/elis/uz1/uz1.mdl"
        "health"    "500"
        "speed"        "300"
        "gravity"    "0.9"
        "jump"        "15.0"
        "fov"        "110"
        "zvision"    "overlays/zr/zvision"
    }

    "Huge Fatty"
    {
        "type"        "override_required"
        "model"        "models/player/slow/el_g_fix2/slow_gigante.mdl"
        "health"    "3000000"
        "speed"        "800"
        "gravity"    "0.6"
        "jump"        "35.0"
        "fov"        "360"
        "zvision"    "overlays/zr/zvision"
    }

//    "headcrab" // headcrab, my game seems to crash when mixing these in with other zombies, so i recommend making it a boss
//    {
//        "type"        "override_required"
//        "model"        "models/headcrab.mdl"
//        "health"    "10"
//        "speed"        "400"
//        "gravity"    "0.9"
//        "jump"        "15.0"
//        "fov"        "110"
//        "zvision"    "overlays/zr/zvision"
    }
}
Code:
"days"
{
    "Outbreak"
    {
        "count"            "15"
        "healthboost"        "0"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "600.0"
        "fademax"        "800.0"
    }

    "Uprising"
    {
        "count"            "25"
        "healthboost"        "25"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "600.0"
        "fademax"        "800.0"
    }

    "Riot!"
    {
        "count"            "30"
        "healthboost"        "50"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "600.0"
        "fademax"        "800.0"
    }

    "Rampage"
    {
        "count"            "50"
        "healthboost"        "75"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "600.0"
        "fademax"        "800.0"
    }

    "Surge"
    {
        "count"            "75"
        "healthboost"        "100"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "600.0"
        "fademax"        "800.0"
    }

    "Storm"
    {
        "count"            "100"
        "healthboost"        "125"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "600.0"
        "fademax"        "800.0"
    }

    "Containment"
    {
        "count"            "200"
        "healthboost"        "150"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "300.0"
        "fademax"        "500.0"
    }

    "Darkside"
    {
        "count"            "250"
        "healthboost"        "200"
        "respawn"        "1"
        "deaths_before_zombie"    "2"
        "fademin"        "300.0"
        "fademax"        "500.0"
    }

    "Excalibur"
    {
        "count"            "300"
        "healthboost"        "200"
        "respawn"        "1"
        "deaths_before_zombie"    "1"
        "fademin"        "250.0"
        "fademax"        "400.0"
    }
    "The Change"
    {
        "count"            "325"
        "healthboost"        "250"
        "respawn"        "0"
        "deaths_before_zombie"    "1"
        "fademin"        "225.0"
        "fademax"        "380.0"
    }

    "Last Day Knight"
    {
        
        "count"            "1"
        "healthboost"        "0"
        "respawn"        "0"
        "deaths_before_zombie"    "0"
        "fademin"        "400.0"
        "fademax"        "600.0"
        "zombieoverride"    "Huge Fatty"
        "storyline"        "Get inside: The Last day is occured. Win it and celebrate your Team ;)!"
    }
}
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Last edited by Blastermaster; 09-01-2011 at 01:01.
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 09-01-2011 , 01:08   Re: Zombie Riot V1.9.1b
Reply With Quote #787

Seems like the limit is 25 zombies. To get more, you'd need just need to increase it and recompile. It's defined in src/zriot/zombiedata.inc:22.
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Blastermaster
Junior Member
Join Date: Aug 2011
Old 09-01-2011 , 02:54   Re: Zombie Riot V1.9.1b
Reply With Quote #788

Quote:
Originally Posted by rhelgeby View Post
Seems like the limit is 25 zombies. To get more, you'd need just need to increase it and recompile. It's defined in src/zriot/zombiedata.inc:22.
Thanks a bunch. I guess I overlooked it. Recompiled and back on track.
Thanks again.
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bok141
Junior Member
Join Date: Feb 2011
Old 09-01-2011 , 18:02   Re: Zombie Riot V1.9.1b
Reply With Quote #789

zombie riot v 1.9.1b
server crash proplem
i use linux ubuntu korean version
server use plugin
----------------
source mod(v 1.3.9)
eventscripts (2.1.1 370build)
daf(dos attack fix) v4
metamod source 1.8.7
----------------
========================
use sourcemod plugin list
sm pluginslist
[SM] Listing 17 plugins:
01 "Admin Help" (1.3.9-dev) by AlliedModders LLC
02 "Nextmap" (1.3.9-dev) by AlliedModders LLC
03 "Client Preferences" (1.3.9-dev) by AlliedModders LLC
04 "Basic Ban Commands" (1.3.9-dev) by AlliedModders LLC
05 "Admin File Reader" (1.3.9-dev) by AlliedModders LLC
06 "Zombie Riot" (1.9.1b) by Greyscale
07 "Basic Votes" (1.3.9-dev) by AlliedModders LLC
08 "Player Commands" (1.3.9-dev) by AlliedModders LLC
09 "Basic Comm Control" (1.3.9-dev) by AlliedModders LLC
10 "Basic Chat" (1.3.9-dev) by AlliedModders LLC
11 "Basic Commands" (1.3.9-dev) by AlliedModders LLC
12 "Reserved Slots" (1.3.9-dev) by AlliedModders LLC
13 "Admin Menu" (1.3.9-dev) by AlliedModders LLC
14 "Basic Info Triggers" (1.3.9-dev) by AlliedModders LLC
15 "Fun Commands" (1.3.9-dev) by AlliedModders LLC
16 "Anti-Flood" (1.3.9-dev) by AlliedModders LLC
17 "Fun Votes" (1.3.9-dev) by AlliedModders LLC
---------------------------------------------------

Often the server will crash

this is server crash log..
-------------------------------------------------
----------------------------------------------
CRASH: 2011. 09. 02. (금) 06:26:56 KST
Start Line: ./srcds_linux -console -game cstrike +map de_dust2 -tickrate 100 -maxplayers 36 +ip 192.168.0.29 -debug +port 27018
[New Thread 20844]
[New Thread 20845]
[New Thread 20855]
[New Thread 20854]
[New Thread 20848]
[New Thread 20846]
[New Thread 20852]
Core was generated by `./srcds_linux -console -game cstrike +map de_dust2 -tickrate 100 -maxplayers 36'.
Program terminated with signal 11, Segmentation fault.
#0 0x0016ae4e in ?? ()
#0 0x0016ae4e in ?? ()
No symbol table info available.
eax 0x27f580 2618752
ecx 0x4df668 5109352
edx 0x87c9cc 8899020
ebx 0x27eff4 2617332
esp 0x4dcfc4 0x4dcfc4
ebp 0x4df0a4 0x4df0a4
esi 0x27f580 2618752
edi 0x8048a6c 134515308
eip 0x16ae4e 0x16ae4e
eflags 0x210202 [ IF RF ID ]
cs 0x73 115
ss 0x7b 123
ds 0x7b 123
es 0x7b 123
fs 0x0 0
gs 0x33 51
From To Syms Read Shared Object Library
0x008c6830 0x008dca3f Yes (*) /lib/ld-linux.so.2
(*): Shared library is missing debugging information.
End of Source crash report
----------------------------------------------

I don't know why the server crashes listened
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rhelgeby
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Old 09-02-2011 , 08:25   Re: Zombie Riot V1.9.1b
Reply With Quote #790

This could be a lot of things. Disable some plugins to see if one of them is triggering it. Try without ZRiot, if it still crashes try disable EventScripts completely.

If disabling ZRiot helped, it might be some bad models.

Which revision of SDK Hooks are you using? Someone told me build 137 was crashing their server, and fixed it by reverting to an older version.
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