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Block the sound in PrintHintText()


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berni
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Join Date: May 2007
Location: Austria
Old 06-26-2010 , 19:44   Re: Block the sound in PrintHintText()
Reply With Quote #11

Quote:
Originally Posted by Raijojp View Post
Clientside ? How do you do this ? ^^
The question is not how I do this, it's how it is, Valve implemented it clientside, so there isn't a way to just block it with a hook, if the usermessage hasn't got a parameter added for disabling the sound there is no way to do it.
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Greyscale
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Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 06-26-2010 , 21:15   Re: Block the sound in PrintHintText()
Reply With Quote #12

We can politely ask Valve to remove their ear-raping sound from the game.. or they can at least add some kind of anti-spam to it. So if it pops up often, the sound just stops playing. Or a client-side cvar.
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rambomst
SourceMod Donor
Join Date: Nov 2009
Location: Sydney, Australia
Old 06-27-2010 , 00:35   Re: Block the sound in PrintHintText()
Reply With Quote #13

This isn't what you are looking for but... for my community I made a blank hintbox... Just follow the steps below and no more annoying sound!

Hint Box Sound Removal.

To disable to hint boxes swoosh sound I made a blank sound file and its really easy to install. Just unzip the zip file and then put the sound folder in your /steam/steamapps/username/counter-strike source/cstrike/ folder and you won't get the sound anymore. Enjoy!

Zip File Is Here.
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shustas
SourceMod Donor
Join Date: May 2007
Location: London
Old 06-27-2010 , 06:19   Re: Block the sound in PrintHintText()
Reply With Quote #14

ya I get that a lot too on every hint msg... Maybe just new CS:S bug...
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 06-27-2010 , 06:31   Re: Block the sound in PrintHintText()
Reply With Quote #15

Quote:
Originally Posted by shustas View Post
ya I get that a lot too on every hint msg... Maybe just new CS:S bug...
It's a feature, actually.

All I can do is make three threads about it (thanks for the reply Berni ) on the Steam Powered forums, if you guys could as well I'm sure this would be resolved a lot faster.

EDIT: My Threads/Posts if you guys want to comment on them there, that would be great.

Prior to the Update launching:
http://forums.steampowered.com/forum....php?t=1265470
http://forums.steampowered.com/forum....php?t=1288632

After the premature Beta went Live:
http://forums.steampowered.com/forum....php?t=1320898

Post:
http://forums.steampowered.com/forum...2#post15666722

Last edited by KyleS; 06-27-2010 at 06:52.
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Tauphi
SourceMod Donor
Join Date: Sep 2004
Location: Germany
Old 06-27-2010 , 16:22   Re: Block the sound in PrintHintText()
Reply With Quote #16

Code:
PrintHintText(client,"hello mr. Hint, bye bye mr. Sound");
StopSound(client, SNDCHAN_STATIC, "UI/hint.wav");
have fun, works in CS:S and TF2 ;)
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kossolax
AlliedModders Donor
Join Date: Jan 2008
Location: Belgium
Old 06-27-2010 , 19:28   Re: Block the sound in PrintHintText()
Reply With Quote #17

work like a charm, thank you
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Raijojp
Member
Join Date: Apr 2010
Old 06-27-2010 , 20:00   Re: Block the sound in PrintHintText()
Reply With Quote #18

Work great, thx a lot !
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unt0uch4bl3
Junior Member
Join Date: Apr 2009
Old 06-27-2010 , 20:36   Re: Block the sound in PrintHintText()
Reply With Quote #19

Thanks
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 06-27-2010 , 22:52   Re: Block the sound in PrintHintText()
Reply With Quote #20

Quote:
Originally Posted by Tauphi View Post
Code:
PrintHintText(client,"hello mr. Hint, bye bye mr. Sound");
StopSound(client, SNDCHAN_STATIC, "UI/hint.wav");
have fun, works in CS:S and TF2 ;)
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