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Source Towers Open Source


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OneEyed
AMX Mod X Beta Tester
Join Date: Jun 2005
Old 06-02-2008 , 23:35   Source Towers Open Source
Reply With Quote #1

Hey guys,

I'm releasing a game called Source Towers that was created for anyone interested in how to get their own RTS type game started. The game is a simple demo that has infinite levels but is fully playable.



ModDB Page:
http://www.moddb.com/mods/11044/source-towers

Game:
http://files.filefront.com/SourceTow.../fileinfo.html

Game Installation:
- Unrar to SourceMods folder.
- Restart Steam.
- Open "Source Towers" in Steam Games.

Controls:
- 'z' - Toggles mouse movement.
- 'space' - Resets view to top down.
- w, a, s, d - Movement Keys.

Source Code:
http://files.filefront.com/Source+To.../fileinfo.html

Source Code Installation:
- Create an Episode 1 Scratch Mod using Source SDK on Steam.
- Overwrite your C:/ModName/src folder with "Source Towers source code.rar" contents.
- Open Game_Scratch-2005.sln
- In the Solution Explorer create a folder named Towers in client and server projects. This can be done under the Source Files directory or the SDK directory.
- Client Project Towers Folder: Add all files in src/cl_dll/towers and src/game_shared/towers to the Towers Solution Explorer folder.
- Server Project Towers Folder: Add all files in src/dlls/towers and src/game_shared/towers to the Towers Solution Explorer folder.


Map Source (Valve Hammer .vmf):
http://files.filefront.com/Source+To.../fileinfo.html
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Last edited by OneEyed; 06-03-2008 at 15:26.
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Fredd
Veteran Member
Join Date: Jul 2007
Old 06-03-2008 , 00:36   Re: Source Towers Open Source
Reply With Quote #2

nice
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iamjosh
Member
Join Date: Aug 2007
Old 06-06-2008 , 10:07   Re: Source Towers Open Source
Reply With Quote #3

Reminds me of starcraft
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Dr. Jan Itor
Veteran Member
Join Date: Mar 2008
Location: there.
Old 06-06-2008 , 10:37   Re: Source Towers Open Source
Reply With Quote #4

that looks nice
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BAILOPAN
Join Date: Jan 2004
Old 06-09-2008 , 22:23   Re: Source Towers Open Source
Reply With Quote #5

Nice, OneEyed it makes me glad to see people still valuing open source in the HL2 world.
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soccdoodcss
Veteran Member
Join Date: Nov 2006
Location: Wisconsin
Old 06-10-2008 , 03:28   Re: Source Towers Open Source
Reply With Quote #6

Lol, I love how you can't disconnect. ;-) No, but really, I played it for like 10 minutes and its quality, even if it was mainly created as a basis for HL2 RTS mods.
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stupok
Veteran Member
Join Date: Feb 2006
Old 06-10-2008 , 14:00   Re: Source Towers Open Source
Reply With Quote #7

I think wave ~54 is the limit. Someone prove me wrong.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 06-11-2008 , 05:15   Re: Source Towers Open Source
Reply With Quote #8

Looks cool. I wish I had Source so I could play it! Grr... Why do I have to spend my money on scorpions?
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Dr. Jan Itor
Veteran Member
Join Date: Mar 2008
Location: there.
Old 06-11-2008 , 08:23   Re: Source Towers Open Source
Reply With Quote #9

Quote:
Originally Posted by v3x View Post
Looks cool. I wish I had Source so I could play it! Grr... Why do I have to spend my money on scorpions?
how many scorpions do u have?
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TheNewt
Donor
Join Date: Jun 2006
Location: Where I live.
Old 06-11-2008 , 23:22   Re: Source Towers Open Source
Reply With Quote #10

Finally OneEyed!!! Bless the heavens, it has finally come. Thanks dude!


Quote:
Originally Posted by iamjosh View Post
Reminds me of starcraft
Of course, the UI is taken from Starcraft.
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