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[TF2] Stopwatch Mode


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Cobra-Jet
Member
Join Date: Jul 2008
Location: Nebraska
Old 10-17-2009 , 17:24   Re: [TF2] Stopwatch Mode
Reply With Quote #11

I loaded this on one of our servers and seems to be having problems. We use mp_maxrounds 2 and mp_timelimit 0. At the end of the 2nd round, it gets stuck and does not change map, but does not really start a new round either. It is just in limbo where people can run around and die but the round isn't actually going.

Anyone else have this problem?
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godling
Junior Member
Join Date: Jun 2008
Old 10-17-2009 , 20:16   Re: [TF2] Stopwatch Mode
Reply With Quote #12

Quote:
Originally Posted by Cobra-Jet View Post
I loaded this on one of our servers and seems to be having problems. We use mp_maxrounds 2 and mp_timelimit 0. At the end of the 2nd round, it gets stuck and does not change map, but does not really start a new round either. It is just in limbo where people can run around and die but the round isn't actually going.

Anyone else have this problem?
We've had this problem also and I found a rough way around it. We use [TF2] Round Triggers 1.10 on our server to turn off Tournement Mode at the end of the map to keep it from hanging. Turning off Stopwatch Mode does not fix the hang.

sm_rtrigs_mapend "mp_tournament 0"

Last edited by godling; 10-17-2009 at 21:16.
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Wertilq
Junior Member
Join Date: Nov 2013
Old 11-28-2013 , 12:24   Re: [TF2] Stopwatch Mode
Reply With Quote #13

Quote:
Originally Posted by godling View Post
We've had this problem also and I found a rough way around it. We use [TF2] Round Triggers 1.10 on our server to turn off Tournement Mode at the end of the map to keep it from hanging. Turning off Stopwatch Mode does not fix the hang.

sm_rtrigs_mapend "mp_tournament 0"
Same bug happens if there is 0 players on server, and that fix doesn't work for it. I have tried lots of stuff, but not yet found a good solution.
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Wertilq
Junior Member
Join Date: Nov 2013
Old 11-29-2013 , 05:27   Re: [TF2] Stopwatch Mode
Reply With Quote #14

I made this plugin: https://forums.alliedmods.net/showthread.php?p=2066621
It restarts the map when it gets empty, so instead of stop watch bugging up and being stuck in mp_tournament and no one being able to ready, the map simply restarts.

The plugin thus work as a work around.

Last edited by Wertilq; 11-29-2013 at 05:28.
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