Quote:
Originally Posted by Cobra-Jet
I loaded this on one of our servers and seems to be having problems. We use mp_maxrounds 2 and mp_timelimit 0. At the end of the 2nd round, it gets stuck and does not change map, but does not really start a new round either. It is just in limbo where people can run around and die but the round isn't actually going.
Anyone else have this problem?
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We've had this problem also and I found a rough way around it. We use
[TF2] Round Triggers 1.10 on our server to turn off Tournement Mode at the end of the map to keep it from hanging. Turning off Stopwatch Mode does not fix the hang.
sm_rtrigs_mapend "mp_tournament 0"