Raised This Month: $51 Target: $400
 12% 

[TF2] Auto Items Manager (v1.5.1h, 2011-09-12)


Post New Thread Reply   
 
Thread Tools Display Modes
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 03-09-2012 , 16:57   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #81

It's a sad day, Leonardo. Don't go!
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge is offline
Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 03-12-2012 , 11:38   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #82

too bad I'm busy on my own game project... ( help me :C )
also, REAL LIFE takes too much time.
__________________

Last edited by Leonardo; 03-12-2012 at 12:36.
Leonardo is offline
jacek2144
Senior Member
Join Date: Jun 2011
Old 04-01-2012 , 13:24   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #83

One of greatests tf2 plugins. I hope somebody gonna continue it
jacek2144 is offline
Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 04-01-2012 , 13:37   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #84

isn't mecha's advanced weaponizer is better that this?
__________________
Leonardo is offline
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 04-01-2012 , 17:55   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #85

No. No it is not, in terms of sheer customization.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 04-01-2012 at 17:55.
FlaminSarge is offline
loranger
Senior Member
Join Date: Jun 2011
Old 10-31-2012 , 17:03   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #86

new gamedata and correct me if im wrong

"Games"
{
"tf"
{
"Offsets"
{
"EquipWearable"
{
"windows" "423"
"linux" "424"
}
"RemoveWearable"
{
"windows" "424"
"linux" "425"
}
"CTFPlayer_GetMaxHealth"
{
"windows" "116"
"linux" "117"
}
}
}
}

Last edited by loranger; 10-31-2012 at 17:04.
loranger is offline
GIANT_CRAB
Senior Member
Join Date: Nov 2011
Location: Cloudsdale
Old 12-05-2013 , 04:46   Re: [TF2] Auto Items Manager (v1.5.1h, 2011-09-12)
Reply With Quote #87

Hey Leonardo,

Are you going to update this plugin? I can test it out for ya.
The current version doesn't work.

It doesn't load on server start (Database configuration are all okay)[Doesn't give errors too] and doesn't it allow loading after server start - tell me "Plugin is not allowed to be late loaded!".
__________________
INSTALL GENTOO
GIANT_CRAB is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:42.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode