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FrostNades


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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 03-26-2012 , 20:58   Re: FrostNades
Reply With Quote #541

Thanks Arkshine.

Cvar caching sounds useful, but I don't want to require an additional module, unless you know of a way to somehow make it optional?
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Last edited by XxAvalanchexX; 03-26-2012 at 20:58.
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STr!ker
Senior Member
Join Date: Jun 2009
Location: Germany
Old 03-27-2012 , 03:25   Re: FrostNades
Reply With Quote #542

Ingame:
Quote:
Bam! HeadShot voll ins Knie!!! killed Leonardo_DiCaprio with frostgrenade
Serverlog:
Quote:
L 03/27/2012 - 09:16:55: "Bam! HeadShot voll ins Knie!!!<101><STEAM_0:1:25295073><TERRORIST>" killed "Leonardo_DiCaprio<98><BOT><CT>" with "grenade" (attacker_position "-1950 -1153 36") (victim_position "-1949 -1241 36")


I have written my first post with the old version and today i have tested it again with the new but for me seems the same!

Last edited by STr!ker; 03-27-2012 at 03:26.
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 03-27-2012 , 18:27   Re: FrostNades
Reply With Quote #543

Thanks STr!ker. I believe I've fixed this in version 2.14. Please let me know.
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Old 03-28-2012, 08:06
jonnymack
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STr!ker
Senior Member
Join Date: Jun 2009
Location: Germany
Old 04-01-2012 , 10:46   Re: FrostNades
Reply With Quote #544

Thx, I think it works!

I will observe it ;)
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yOou Know Me
BANNED
Join Date: Oct 2009
Old 04-14-2012 , 15:37   Re: FrostNades
Reply With Quote #545

I can't figure out how to set the cvar.
I need the nade to freeze the player for 4 seconds, not to frost him, but to freeze to not be able to move, please give me configured cvars !
PLEASE HELP !
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wickedd
Veteran Member
Join Date: Nov 2009
Old 04-14-2012 , 15:50   Re: FrostNades
Reply With Quote #546

Read the first post.
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AmineKyo
فوق سريرك
Join Date: Oct 2011
Location: Morocco
Old 04-14-2012 , 16:48   Re: FrostNades
Reply With Quote #547

Quote:
Originally Posted by yOou Know Me View Post
I can't figure out how to set the cvar.
I need the nade to freeze the player for 4 seconds, not to frost him, but to freeze to not be able to move, please give me configured cvars !
PLEASE HELP !
Quote:
Originally Posted by Suggested Cvars
fn_chill_maxchance 0
fn_chill_minchance 0
fn_chill_duration 0
fn_freeze_maxchance 100
fn_freeze_minchance 100
fn_freeze_duration 4
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yan1255
Senior Member
Join Date: Jul 2011
Old 05-07-2012 , 10:30   Re: FrostNades
Reply With Quote #548

what about the models and sounds? there isn't download...
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-07-2012 , 11:00   Re: FrostNades
Reply With Quote #549

Because there is nothing to download. the plugin doesn't require custom models anymore.
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yan1255
Senior Member
Join Date: Jul 2011
Old 05-07-2012 , 11:12   Re: FrostNades
Reply With Quote #550

oh so why is it says :

new const MODEL_FROZEN[] = "models/pi_shrub.mdl";
new const MODEL_GLASSGIBS[] = "models/glassgibs.mdl";

new const SOUND_EXPLODE[] = "x/x_shoot1.wav";
new const SOUND_FROZEN[] = "debris/glass1.wav";
new const SOUND_UNFROZEN[] = "debris/glass3.wav";
new const SOUND_CHILLED[] = "player/pl_duct2.wav";
new const SOUND_PICKUP[] = "items/gunpickup2.wav";

new const SPRITE_TRAIL[] = "sprites/laserbeam.spr";
new const SPRITE_SMOKE[] = "sprites/steam1.spr";
new const SPRITE_EXPLO[] = "sprites/shockwave.spr";
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Last edited by yan1255; 05-07-2012 at 12:19.
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