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[L4D2] Pet Test v0.6 (14th October 2023)


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eyal282
Veteran Member
Join Date: Aug 2011
Old 10-16-2023 , 03:24   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #11

Society if you got !buy points for the revive *insert ultra advanced society meme*

https://github.com/Earendil-89/l4d2_..._pets.sp#L1744
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sonic155
Senior Member
Join Date: Mar 2019
Old 10-16-2023 , 03:48   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #12

If you can make the plugin auto create a CFG file so people can custom the hp gain / cooldowns / revive speed / range of the zone that the heal /vomit clean can reach / and maybe make the revive on auto so when you get incap/hang pet will come save you on its own if its not on cooldown?
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kochiurun119
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Join Date: Sep 2014
Location: GB
Old 10-17-2023 , 09:32   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #13

Quote:
Originally Posted by sonic155 View Post
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https://forums.alliedmods.net/showthread.php?t=321696
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sonic155
Senior Member
Join Date: Mar 2019
Old 10-18-2023 , 00:33   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #14

Quote:
Originally Posted by kochiurun119 View Post
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chungocanh12
Member
Join Date: Apr 2023
Location: Việt Nam
Old 10-20-2023 , 03:57   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #15

i think auto trigger ability better than trigger in menu
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sonic155
Senior Member
Join Date: Mar 2019
Old 10-20-2023 , 06:08   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #16

would be great

and making the plugin auto create a CFG file we could work rather then making changes from the SP file

Last edited by sonic155; 10-20-2023 at 06:08.
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sonic155
Senior Member
Join Date: Mar 2019
Old 10-24-2023 , 01:42   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #17

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LoneBat
Senior Member
Join Date: Dec 2013
Location: China
Old 03-13-2024 , 10:54   Re: [L4D2] Pet Test v0.6 (14th October 2023)
Reply With Quote #18

I'm interested in pets but why can't I see anything..?
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