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[L4D(2)] SuperVersus [1.5.4]


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Bigbuck
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Join Date: Jul 2009
Old 07-13-2009 , 15:02   Re: [L4D] Super Versus
Reply With Quote #281

Quote:
Originally Posted by savagekid View Post
I did that and there was about a 150 ping increase with the plugin. Without the plugin I get about 40 ping avg, and with it, it beacame 200 ping avg, with up to 800 during hordes.
I found this a few days ago and would give credit but I can't remember who posted it or where lol. Try adding this to your server.cfg, for me it seemed to eliminate the choke when hordes came.

Code:
//Choke help
sm_cvar net_maxcleartime           0.001
sm_cvar net_splitrate              2
sm_cvar net_splitpacket_maxrate    50000
Are people still having problems with the tank not spawning during the finale?

Last edited by Bigbuck; 07-13-2009 at 15:47.
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wim20178
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Join Date: Nov 2007
Old 07-13-2009 , 16:40   Re: [L4D] Super Versus
Reply With Quote #282

Quote:
Originally Posted by Bigbuck View Post
Are people still having problems with the tank not spawning during the finale?
With the edited plugin posted at page 25 it solved the free slot kicks and more medic packs are spawned at level start (too much realy).
Quote:
Originally Posted by Damizean View Post
Remember, this one is unofficial, don't ask DDRKhat for support on this one.

Edit: Whoops, fixed the kick client warnings when all players disconnect.
Edit2: Looking at the code, the problem may be caused on the OnClientDisconnect event (because a real client not ingame is considered a fake client), however the extra checks on the KickFakeClient should avoid it kicking real clients. Please, test out the fixes.
On my server "8v8" we get 8 medicpacks on the floor while still having the regular 4 making a total of 12 medicpacks.
Tanks are always spawning during the final but never saw 2 tanks at the same time which I would like to see on a 8v8 server.

Last edited by wim20178; 07-13-2009 at 16:42.
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Bigbuck
Senior Member
Join Date: Jul 2009
Old 07-13-2009 , 17:03   Re: [L4D] Super Versus
Reply With Quote #283

Yeah I was using that on an 8 player Coop and it would not spawn the tank during the finale, which is why I asked that. I hadn't tested with other game modes so I just assumed it worked
I had modified what Damizean did to fix the tank spawn and added a different way to spawn extra medkits thanks to YourEnemyPL. Currently the tanks spawn correctly and there is only a total of 8 medkits. The only problem I have to fix is it kicks everyone at the end of the finale. The only message in the logs is saying the player disconnected themselves which is not true.
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Antithasys
Moderator
Join Date: Apr 2008
Old 07-13-2009 , 17:27   Re: [L4D] Super Versus
Reply With Quote #284

Please update plugin description and public cvar in your code and your plugin will be approved.
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savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 07-14-2009 , 13:43   Re: [L4D] Super Versus
Reply With Quote #285

I'm also seeing a total of 12 med packs at the beginning (4 original, and 8 spawned on the ground). Can somebody please fix this bug? Thanks
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Bigbuck
Senior Member
Join Date: Jul 2009
Old 07-14-2009 , 13:45   Re: [L4D] Super Versus
Reply With Quote #286

Quote:
Originally Posted by savagekid View Post
I'm also seeing a total of 12 med packs at the beginning (4 original, and 8 spawned on the ground). Can somebody please fix this bug? Thanks
Try this one.
https://forums.alliedmods.net/showpo...&postcount=244
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savagekid
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Join Date: Apr 2009
Location: Canada
Old 07-14-2009 , 13:57   Re: [L4D] Super Versus
Reply With Quote #287

Thats the one I was using, the one on the first page doesn't even spawn meds.
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Bigbuck
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Join Date: Jul 2009
Old 07-14-2009 , 15:01   Re: [L4D] Super Versus
Reply With Quote #288

I hope it's ok, but this is something I was working on fixing. Try this and let me know if it works. I was only worried about making it work with coop and I took the infected parts out so I might have missed some when putting them back in.
Attached Files
File Type: sp Get Plugin or Get Source (L4D_SuperVersus.sp - 408 views - 28.3 KB)

Last edited by Bigbuck; 07-14-2009 at 16:11. Reason: Updated plugin
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savagekid
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Join Date: Apr 2009
Location: Canada
Old 07-14-2009 , 16:07   Re: [L4D] Super Versus
Reply With Quote #289

This one doesnt even spawn any extra med packs. It's just the 4 original ones that are there.
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Bigbuck
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Join Date: Jul 2009
Old 07-14-2009 , 16:10   Re: [L4D] Super Versus
Reply With Quote #290

Quote:
Originally Posted by savagekid View Post
This one doesnt even spawn any extra med packs. It's just the 4 original ones that are there.
Sorry about that, I forgot to change a part. I updated it above. I forgot to mention that you will have to delete the current SuperVersus config, cfg/sourcemod/l4d_superversus.cfg and let the plugin create a new one.

Last edited by Bigbuck; 07-14-2009 at 16:16.
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