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[L4D] Infected No Block On Ladder


  
 
 
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Uncle Jessie
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Join Date: May 2016
Location: Mind Prison
Old 10-16-2019 , 01:23   Re: [L4D] Infected No Block On Ladder
Reply With Quote #11

Quote:
Originally Posted by Silvers View Post
haha author Silvers. Yeah that's pretty much exactly what I was thinking. Well done! Haven't tested so I hope it works but I don't see why not. Thanks

Edit: the only thing is why are you checking for tank? That would be team 3 (infected): GetEntProp(client, Prop_Send, "m_zombieClass") != 8.

Also not sure about the multiple hooks/unhooks, I don't know how SDKHooks handles that. Maybe a global bool MAXPLAYERS+1 to check when it's hooked / unhooked. I guess theres multiple ways to tackle this would need to test.
Just tested on the tank at that moment.
Just want use this only for the tank for now.


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